New Flashback game announced

LuigiBlood

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Yesterday (and surprised there was no topics about it), was announced "Flashback" for XBox Live Arcade and PlayStation Network with a video reveal:


Ubisoft clearly says that it's not really a remake, but rather a reimagining of the original game. Paul Cuisset says also that they aim to do things that couldn't be done in the original for technical reasons, and also to do something actual, not a old game look newer.
It's still about Conrad and Morphs, but while saving Earth, he has to save his girlfriend too.
It includes new items, new gears, a new experience system, expanded story with a few new twists, and some more. And everything in Unreal Engine 3 and Havok.
There's also artworks:
360650_flashback-hd.jpg
360652_flashback-hd.jpg
Sources:​
http://www.gamekult.com/actu/zoom-flashback-hd-A108358.html (French)
http://www.neogaf.com/forum/showthread.php?t=538329

(Sorry for the french sources, but I'm french and that's pretty much how I knew about the game)
 
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Another World

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i read a bit of an interview where they stated they had to retool the levels because they would be considered much to difficult by today's standards. i've personally never found flashback a difficult game. it upsets me that they feel the new generation of gamers isn't skilled enough to handle the original game.

-another world
 

LuigiBlood

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Well I don't mind the levels being remade (at least it wouldn't make feel like I'm playing the same game anyway) but considering the gameplay and you can aim in 360° degrees, I think some levels has to be a bit remade for that.
 

Rydian

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i read a bit of an interview where they stated they had to retool the levels because they would be considered much to difficult by today's standards. i've personally never found flashback a difficult game. it upsets me that they feel the new generation of gamers isn't skilled enough to handle the original game.

-another world
It's more like the current generation of gamers isn't as willing to sit trying the same level 25 times. :P
 
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LuigiBlood

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I would still play it anyway, it's a game genre that I like.
Oh and, here's some gameplay video from GameSpot:


A bit buggy, needs some changes, but the developer himself said it would be fixed, he knows the controls are wrong.
(And animation needs some improvements.)

Also, heard the release date is this August.
 

LuigiBlood

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Lighting is too dark in some places, the character should always be visible for location stuff. Looks sexy though, and like it keeps to the original level types well.
I'd rather think it's the camera filming the gameplay that changed the tones like that. I admit he should always be visible in some way (anything that could show him).

Also, read stuff, and you don't play the intro. Apparently those who played it liked the introduction and most of the cutscenes. The demo had the whole Titan Jungle and New Washington until that moment with Ian.
 

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PC or U, please, I'm done with downloadable games on machines that won't support backwards compatibility.
 

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