Any chance of making a 3DS version?
Nothing is set in stone yet, so I unfortunatly cant answer that question right now. But I will try, since it seem to be what people want
Try to do it, my country is full of Sony fanboys that hates Wii U, with more games in 1080p 60fps it would be great!
Don't launch it in others consoles, keep Wii U exclusive to elevate the sales!
Any chance of making a 3DS version?
You really are a nintard....
No previous programming experience is required to become a licensed developer and get access to the web framework and Unity SDK. You do however need to buy a rather expensive dev unit but there is a 180 day grace period where you can return it free of charge and a down-payment plan where you just have to pay the full amount of around $2000 (for a "normal" unit) or around $3000 (for a debugger unit required for the Unity SDK) within a year, so it's possible for a hobbyist to afford it as long as they can set aside $200-$300 a month for the downpayment.Considering your enthusiasm and it being a metroidvania style game I will probably buy it. The appearance reminds me of maplestory or gaia online's zomg. You are a single person dev right? and how did you get approved by Nintendo? I wouldn't mind seeing if it's possible in my future one day.
If you'll consider it, might I suggest Forstride? He makes pretty professional looking stuff and has done graphics for one paid game already that I know of.
Don't launch it in others consoles, keep Wii U exclusive to elevate the sales!
It's like you want him to fail.
Look, the game is good, he can do all he wants with he game, he say it will launch in anothers dispositives like Phones tablets,etc, and it will be ONLY for Wii U console thanks for the gamepad, the others console it can't be lunched because it doesn't have a pad like Wii U, and I don't want him fail with the game, I hope it sells well.
God, I don't know why some people are misinterpret me... u.u
Because asking a small developer to release their game exclusively on a poorly selling platforming is like a depth sentence?
If anything you should encourage him to develop for every platform possible as to maximize publicity and sales.
Not motion control, you control the hero with the touch-screen but you could also control him with the left analog stick
Don't launch it in others consoles, keep Wii U exclusive to elevate the sales!
You got me with "Metroidvania" Looks very promising!
When do you plan to release it?
Your first post doesn't convey that.
Controlling with just swiping sounds very smartphone-ish. That's not unique ... it sucks.
Your unique aspect is controlling the character with the left analog stick and swiping the screen. I can see using both as really natural. Just swiping probably sucks.
Is Rayman Legends on the Wii U swipe ONLY ?Have you played Rayman Legends on the Wii U? The game has a lot of swiping and it works perfectly because it's a Wii U game at heart so when it's designed to do what it should, then it functions properly.
Although, for crap like Kinect that had Steel Battallion that was absolute trash, then again Kinect was never accurate or good for games this deep.
Have you played Rayman Legends on the Wii U? The game has a lot of swiping and it works perfectly because it's a Wii U game at heart so when it's designed to do what it should, then it functions properly.
Only the Murphy segments did and those sections were just shit.
(I played it on the Vita).