- Joined
- Apr 25, 2008
- Messages
- 161
- Trophies
- 0
- Age
- 41
- Location
- Essen / Germany
- Website
- Visit site
- XP
- 90
- Country
<img src="http://i34.tinypic.com/fm7xg3.jpg" border="0" class="linked-image" />
<!--sizeo:14--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><!--coloro:red--><span style="color:red"><!--/coloro--><b>Current Version 0.03</b>
Since: 25.08.2008<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->
<b>ReadMe:</b>
<b>NFO:</b>
<b>ChangeLog:</b>
<b>Download:</b>
Where you can get the demo or the fullversion, I can't tell, because of the copyright!
But if you use google, maybe this can help you!
<!--sizeo:14--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><!--coloro:red--><span style="color:red"><!--/coloro--><b>Current Version 0.03</b>
Since: 25.08.2008<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->
<b>ReadMe:</b>
Copy Quake's PAK0.PAK (and PAK1.PAK if you own the full version) into the ID1 folder on your SD Card.
General notes
* You can freely change button bindings on the Wiimote without affecting the GC pad bindings, except for the D-Pad on both controllers and Start/Plus. These are paired and changing one's binding will change the other
* There is still no music support, but expect it for future releases. (Probably you will have to rip your original quake music from your CD.)
* There is a menu option for adjusting the size of the screen to adjust for your TV's overscan.
Software rendering notes
* All of the original dosquake rendering features are supported.
* Unfortunately, the original palette is converted from RGB8 to RGB565. The best way to correct this is writing a full 24-bit software renderer, but don't expect it soon.
* Framerate may be a bit choppy and there is still no support for going back to the old 320x200 resolution.
* Software rendering is only available through svn, if you are brave enough to correct the compile errors! <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
Hardware rendering notes
* Full speed, fully implemented GX port of the original glquake, with some new features being added gradually.
* Supports all of the original glquake features: dynamic lightmaps, water transparency, and more.
* To make the water correctly transparent, you will need water-vised maps. Please do not use r_novis 1. It wasn't meant to be this way, r_novis 1 disables all visibility testing and draws the entire map every frame.
Default controls
* Gamecube PAD
o Attack: R
o Jump: A
o Run/Walk: B
o Lock View: L
o Previous Weapon: D-Pad Left or Y
o Next Weapon: D-Pad Right or X
o Swim Up: D-Pad Up
o Swim Down: D-Pad Down
o Show Scores: Z
o Pause/Menu: Start/Pause
o Select (in menu): A
o Back (in menu): B
* Wiimote
o Attack: B
o Jump: A
o Run/Walk: C
o Lock View: Z
o Previous Weapon: D-Pad Left
o Next Weapon: D-Pad Right
o Swim Up: D-Pad Up
o Swim Down: D-Pad Down
o Show Scores: 1
o Pause/Menu: Plus
o Select (in menu): A
o Back (in menu): B
* On-screen keyboard (Wiimote only)
o Activate OSK: Minus
o Shift: Z
o Select: B
* If "Previous Weapon" doesn't work, probably you're using Quake's version 1.01 PAK0.PAK, you should really upgrade to version 1.06's PAK0.PAK. It is available at this project's page as the shareware version. (Will work for the full version too.)
Contact
You can report bugs or suggestions using the project's issue tracker. Please make sure to check the existing issues before adding new ones. By default only open issues are shown, you will have to select "All Issues" in the search field to see if your issue has already been fixed on svn.
Be sure to keep checking the Google project page for new versions and other info. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
Source code
The original Quake code was released under the GNU General Public License (GPL). This port's source code is available at the Google project page.
General notes
* You can freely change button bindings on the Wiimote without affecting the GC pad bindings, except for the D-Pad on both controllers and Start/Plus. These are paired and changing one's binding will change the other
* There is still no music support, but expect it for future releases. (Probably you will have to rip your original quake music from your CD.)
* There is a menu option for adjusting the size of the screen to adjust for your TV's overscan.
Software rendering notes
* All of the original dosquake rendering features are supported.
* Unfortunately, the original palette is converted from RGB8 to RGB565. The best way to correct this is writing a full 24-bit software renderer, but don't expect it soon.
* Framerate may be a bit choppy and there is still no support for going back to the old 320x200 resolution.
* Software rendering is only available through svn, if you are brave enough to correct the compile errors! <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
Hardware rendering notes
* Full speed, fully implemented GX port of the original glquake, with some new features being added gradually.
* Supports all of the original glquake features: dynamic lightmaps, water transparency, and more.
* To make the water correctly transparent, you will need water-vised maps. Please do not use r_novis 1. It wasn't meant to be this way, r_novis 1 disables all visibility testing and draws the entire map every frame.
Default controls
* Gamecube PAD
o Attack: R
o Jump: A
o Run/Walk: B
o Lock View: L
o Previous Weapon: D-Pad Left or Y
o Next Weapon: D-Pad Right or X
o Swim Up: D-Pad Up
o Swim Down: D-Pad Down
o Show Scores: Z
o Pause/Menu: Start/Pause
o Select (in menu): A
o Back (in menu): B
* Wiimote
o Attack: B
o Jump: A
o Run/Walk: C
o Lock View: Z
o Previous Weapon: D-Pad Left
o Next Weapon: D-Pad Right
o Swim Up: D-Pad Up
o Swim Down: D-Pad Down
o Show Scores: 1
o Pause/Menu: Plus
o Select (in menu): A
o Back (in menu): B
* On-screen keyboard (Wiimote only)
o Activate OSK: Minus
o Shift: Z
o Select: B
* If "Previous Weapon" doesn't work, probably you're using Quake's version 1.01 PAK0.PAK, you should really upgrade to version 1.06's PAK0.PAK. It is available at this project's page as the shareware version. (Will work for the full version too.)
Contact
You can report bugs or suggestions using the project's issue tracker. Please make sure to check the existing issues before adding new ones. By default only open issues are shown, you will have to select "All Issues" in the search field to see if your issue has already been fixed on svn.
Be sure to keep checking the Google project page for new versions and other info. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
Source code
The original Quake code was released under the GNU General Public License (GPL). This port's source code is available at the Google project page.
<b>NFO:</b>
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
MMMMMMNOdodolokKXKXMMMMMMMMMMMMWX0xoodooodOXMMMMMMMMMMMMMKddxddddxxxxxdddxddKNMM
MMMMXo';okKKkc. .;k0MMMMMMMMMXd,.;dk0Oko:..;kKWMMMMMMMMMN; 'lloo.ÂÂcddl,. lxXMM
MMMO' cOOWMMMWK.,x0MMMMMMMMMMMN;ÂÂokMMMMN0d. .xOMMMMMMMMMMXlkkNWW;ÂÂokMWXdlxXMMM
MMO. .kxMMMMMMM0xOMMMMMMMMMMMMW;ÂÂoOMMMMMMO. .xkMMMMMMMMMMMWXNMMW:ÂÂokMMMMNXMMMM
MWc.;kkMMMMMMMMMMMMMMMMMMMMMWW:ÂÂlkWWWNXd' 'okXMMMMMMMMMMMMMMMMW;. oOMMMMMMMMMM
MN;ÂÂ:kOMMMMMMMMMMMMMMMMMMMMXdo.ÂÂ,lodl:,..:oOWMMMMMMMMMMMMMMMMMW:ÂÂoOMMMMMMMMMM
MN;;kkMMMMMMMMMMMMMMMMMMMMWKK;ÂÂoOKKK00x:. .d0WMMMMMMMMMMMMMMMW;ÂÂokMMMMMMMMMM
MMoÂÂ.kxMMMMMMMM0oKNMMMMMMMMMMW;ÂÂokMMMMMMX:ÂÂ.okMMMMMMMMMMMMMMMW:ÂÂokMMMMMMMMMM
MMX'ÂÂ:xOMMMMMMWc:kKMMMMMMMMMMWcÂÂokMMMMMMWlÂÂ dxMMMMMMMMMMMMMMMW;ÂÂokMMMMMMMMMM
MMMXc;dONMMMXo;xOMMMMMMMMMMMW;ÂÂoOMMMWWKd. .lx0MMMMMMMMMMMMMMMW:ÂÂokWMMMMMMMMM
MMMMMKl,,:cod c:dOWMMMMMMMMMMKd;,,codddol:::cxOXMMMMMMMMMMMMMMMKx:,,cokXMMMMMMMM
MMMMMMWNK0kkO000WMMMMMMMMMMMMWKKKKKKKKKKXKKKKNMMMMMMMMMMMMMMMMMWKKXKXKK0WMMMMMMM
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
ÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁ
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ Proudly PresentsÂÂ
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ
îîîîîîîîîîîîîîîîîîÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛîîîîîîîîîîîîîîîîîîîî
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ Û±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±Û
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÛ±±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±±Û
±±³°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°³±±
±۳²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²³Û±
±۳³۱
±۳ Game Name: QuakeGX V0.03 ³Û±
±۳ System: Homebrew ³Û±
±۳ Publisher: Eluan ³Û±
±۳ Genre: Quake playing ³Û±
±۳ Language: English³۱
±۳³۱
±۳³۱
±۳ Filename: QuakeGX_V0.03-CBT.wad³Û±
±۳³۱
±۳³۱
±۳³۱
±۳³۱
±۳ Greetz to PaRaDoX & DNM1983³۱
±۳ & Ceuse & Kevka & Jan777 ³Û±
±۳ & Hermes & Nuke & Wii94³۱
±۳ & OSW ³Û±
±۳  ³Û±
±۳ CBT is one of the best! ³Û±
±۳³۱
±۳³۱
±۳ If you like my work, or not³۱
±۳ let me know! ³Û±
±۳³۱
±۳ Or do you only want to write?³۱
±۳³۱
±۳ Mail at: ³Û±
±۳ [email protected] ³Û±
±۳³۱
±۳³۱
±۳³۱
±۳³۱
±±³Â³±±
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÛ±±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±±Û
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ Û±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±Û
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß<!--c2--></div><!--ec2-->
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
MMMMMMNOdodolokKXKXMMMMMMMMMMMMWX0xoodooodOXMMMMMMMMMMMMMKddxddddxxxxxdddxddKNMM
MMMMXo';okKKkc. .;k0MMMMMMMMMXd,.;dk0Oko:..;kKWMMMMMMMMMN; 'lloo.ÂÂcddl,. lxXMM
MMMO' cOOWMMMWK.,x0MMMMMMMMMMMN;ÂÂokMMMMN0d. .xOMMMMMMMMMMXlkkNWW;ÂÂokMWXdlxXMMM
MMO. .kxMMMMMMM0xOMMMMMMMMMMMMW;ÂÂoOMMMMMMO. .xkMMMMMMMMMMMWXNMMW:ÂÂokMMMMNXMMMM
MWc.;kkMMMMMMMMMMMMMMMMMMMMMWW:ÂÂlkWWWNXd' 'okXMMMMMMMMMMMMMMMMW;. oOMMMMMMMMMM
MN;ÂÂ:kOMMMMMMMMMMMMMMMMMMMMXdo.ÂÂ,lodl:,..:oOWMMMMMMMMMMMMMMMMMW:ÂÂoOMMMMMMMMMM
MN;;kkMMMMMMMMMMMMMMMMMMMMWKK;ÂÂoOKKK00x:. .d0WMMMMMMMMMMMMMMMW;ÂÂokMMMMMMMMMM
MMoÂÂ.kxMMMMMMMM0oKNMMMMMMMMMMW;ÂÂokMMMMMMX:ÂÂ.okMMMMMMMMMMMMMMMW:ÂÂokMMMMMMMMMM
MMX'ÂÂ:xOMMMMMMWc:kKMMMMMMMMMMWcÂÂokMMMMMMWlÂÂ dxMMMMMMMMMMMMMMMW;ÂÂokMMMMMMMMMM
MMMXc;dONMMMXo;xOMMMMMMMMMMMW;ÂÂoOMMMWWKd. .lx0MMMMMMMMMMMMMMMW:ÂÂokWMMMMMMMMM
MMMMMKl,,:cod c:dOWMMMMMMMMMMKd;,,codddol:::cxOXMMMMMMMMMMMMMMMKx:,,cokXMMMMMMMM
MMMMMMWNK0kkO000WMMMMMMMMMMMMWKKKKKKKKKKXKKKKNMMMMMMMMMMMMMMMMMWKKXKXKK0WMMMMMMM
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
ÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁ
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ Proudly PresentsÂÂ
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ
îîîîîîîîîîîîîîîîîîÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛîîîîîîîîîîîîîîîîîîîî
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ Û±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±Û
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÛ±±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±±Û
±±³°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°³±±
±۳²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²³Û±
±۳³۱
±۳ Game Name: QuakeGX V0.03 ³Û±
±۳ System: Homebrew ³Û±
±۳ Publisher: Eluan ³Û±
±۳ Genre: Quake playing ³Û±
±۳ Language: English³۱
±۳³۱
±۳³۱
±۳ Filename: QuakeGX_V0.03-CBT.wad³Û±
±۳³۱
±۳³۱
±۳³۱
±۳³۱
±۳ Greetz to PaRaDoX & DNM1983³۱
±۳ & Ceuse & Kevka & Jan777 ³Û±
±۳ & Hermes & Nuke & Wii94³۱
±۳ & OSW ³Û±
±۳  ³Û±
±۳ CBT is one of the best! ³Û±
±۳³۱
±۳³۱
±۳ If you like my work, or not³۱
±۳ let me know! ³Û±
±۳³۱
±۳ Or do you only want to write?³۱
±۳³۱
±۳ Mail at: ³Û±
±۳ [email protected] ³Û±
±۳³۱
±۳³۱
±۳³۱
±۳³۱
±±³Â³±±
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÛ±±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±±Û
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ Û±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±Û
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß<!--c2--></div><!--ec2-->
<b>ChangeLog:</b>
- V0.03
* New features: view locking, tv overscan adjustment, simple brightness control, on-screen keyboard.
* To correctly see the transparent water without artifacts, please apply Vispatch to your pak0.pak (and pak1.pak, if you have the full version) file.
* New features: view locking, tv overscan adjustment, simple brightness control, on-screen keyboard.
* To correctly see the transparent water without artifacts, please apply Vispatch to your pak0.pak (and pak1.pak, if you have the full version) file.
<b>Download:</b>
<a href="http://rapidshare.com/files/140040098/QuakeGX_V0.03_PAL-CBT.rar" target="_blank">http://rapidshare.com/files/140040098/Quak....03_PAL-CBT.rar</a>
Where you can get the demo or the fullversion, I can't tell, because of the copyright!
But if you use google, maybe this can help you!