I'm pretty sure this has been discussed before, but I was wondering if anyone has looked into Red Steel's system files for the purpose of modifications or enhancements.
The Unreal Engine is very open in regard to config files and Red Steel was thrown together loosely around it.
Being that it was a launch title, the game was also designed on the Gamecube controller, so a lot of the legacy that supports the controller is still there.
In any case, it appears something could be done with it. I doubt it would be anything big, such as online play(though the engine supports it), but tweaking the renderer is probably doable.
The Unreal Engine is very open in regard to config files and Red Steel was thrown together loosely around it.
Being that it was a launch title, the game was also designed on the Gamecube controller, so a lot of the legacy that supports the controller is still there.
In any case, it appears something could be done with it. I doubt it would be anything big, such as online play(though the engine supports it), but tweaking the renderer is probably doable.