[RELEASE] Fruit'Y port for Nintendo Switch - Retroguru Team
Fruit'Y - Playing with edibles is heavily inspired by the Kaiko classic Gem'X, which has been seen on computers such as the Commodore Amiga 500, Commodore 64 and Atari ST.
Although tiger mum forbids little Sheran to play with edibles, there is simply no way to stop him from playing with fruits found inside the deep jungle. Being shiny, smelling wonderful and tasting even better Sheran can't be kept away. So let's do the best we could do: Support him!
The game consists of two boards of fruits. The left field belongs to Sheran who needs to reproduce the right field 1:1 being able to proceed to the next level. Sounds easy?!
There is a total of five fruits. Once you control Sheran's prank and activate a field, the fruit inside the activated field morphs two steps, while the other fields located above, below, to the left and to the right, morph the fruit located inside only once.
The order of fruits is shown in the middle of the playing field.
Mango -> Turns into an orange
Orange -> Turns into a banana
Banana -> Turns into a pear
Pear -> Turns into an apple
Apple -> Turns into nothing, the apple disappears.
Don't forget: Hit on the spot, the fruit morphs two steps, while the surrounding neighbour fruits only morph once. It's not difficult to understand, just play the first few levels.
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The code is closed source and copyright of Retroguru (www.retroguru.com)
Release link : http://www.retroguru.com/fruity/fruity-v.latest-nintendoswitch.zip
Check the Fruit'Y page www.retroguru.com/fruity for other platforms ports of this game.
This homebrew is based on libnx and uses the libSDL for Nintendo Switch
Fruity Trailer
Releases
v1.0 RC1 (17 march 2018)
- Added HW fullscreen scaling
- Aded sound
v0.2 alpha release (02 march 2018)
- Fixed keys issue
- Aded touch screen support
v0.1 alpha release (28 february 2018)
- No sound yet (audio not implemented in LibSDL for Switch)
- Tested only on RyujiNX emulator.
- On a real console could crash on exit (issue related to the alpha version of the libSDL port to Switch) - to be tested
Screenshots
Installation
Put the content of the zip in the root of the Switch SD card (maintaining the directory structure) and launch it with the HB laucher.
You can run the game on RyujiNX too: extract the content of the zip in the %%appdata%%\RyuFs\sdmc folder and drag the nro file on Ryujinx.exe.
Note: on windows the %%appdata%% folder is \Users\[username]\AppData\Roaming
Last edited by nop90,