How will we be notified that we've been whitelisted?
I wasn't notified, I just kept checking the link. Took a day for me.
How will we be notified that we've been whitelisted?
I wasn't notified, I just kept checking the link. Took a day for me.
Were you trying to upload all 74gb at once? That would probably explain the issue - ftp them in smaller chunks, maybe a console at a time or summat, throwing too much at once will overload it.Well, I tried to upload FTP my 74gb of games to the RetroArch folder.... and it fails.. There is NO games installed on the 1tb hard drive so there is 800gb free. (this is on Xbox One X, moved all my games to external for when my Xbox one Series X hits)
I was uploading to
/52269xbonedev1.Retrospection_8s8y06avre9fr/LocalState
After about a 1/2 hour of uploading, the FTP comes back with a "451 Exception thrown, message: There is insufficient disk space to complete operation"
Where is a safe place to upload this with out running out of space when there is plenty of space on the drive ???
Any idea ?
EDIT: Am I missing something here ???
Were you trying to upload all 74gb at once? That would probably explain the issue - ftp them in smaller chunks, maybe a console at a time or summat, throwing too much at once will overload it.
...
Anyway, been busy with life an all that so now had the chance to say, but thanks for the whitelisting! Happy Christmas Muffy was all I was saying to myself!! Didn't want the missus etc getting confused with dev mode switching so a retail version is perfect!
Was on Discord. Retail RetroArch has a limit of 16gb. You can't go any higher on this (Someone PLEASE correct me if there is another way), so I would need to be very selective of the 1gb+ games I use. After a few PS2, and Gamecube, I am already past the 16gb mark, never mind PSP, Dreamcast, PS1 that run better off internal.
I tested this in many times, and the MAX it would let me upload is a little under 16gb.
Rolled back to Dev Mode, Setup perfectly, All my 74gb of roms/isos show, and everything seems to run.
Just hate that I have to reboot....
Will the roms load off USB? I'm only using one game, so I haven't tested much yet.
it is true that there is a way around it on dev mode but, no there is no bypass on retailJust a quick one here... I was on Reddit... and talking about the retail limit of 16gb.
Retroarch has made it onto retail mode on Xbox One : RetroArch (reddit.com)
And I was quoted this...
"There is a 16gb limit that has been privately bypassed already"
Is this true ? Is there an option to by pass this limit on the retail version ?
So. How to become now the Retail?
Yes..... not every game for sure, but I got a couple running. But on my Xbox One X any game that did boot I wouldn't call playable (Animal Crossing ran best, probably about 25% speed). I suspect you'd get much better performance on Series S/X with all that extra cpu power, but if you're running last gen, then I'd not bother with Wii games (at the moment)Did anyone get Wii games to work on the retail version?
I can get NGC running on my Xbox One X....only the odd game is full speed, could get a lot more playable if you wanna go the frameskip route. DC is better still, I suspect most games would be playable using (ugh) frameskip..I've tried to run Persona 3 and 3rd Birthday without luck... same does to NGC and DC Games. Sigh... it seems that an One X is not enough.
Well, besides that this is on a good path, I checked with some good ol' Genesis games and all good in the hood, retroachievements worked like a charm but I haven't tried with any shader so far. Hmmm... If I think is not worth it on One X, how are there folks enjoying it on S and VHS? I mean, even the potato I use as a PC (i3.5005u) can emulate DC and NGC whereas my One X cannot.
Well, yeah... I'm kind of sad because One X performance but, I mean, nobody bought an Xbox One because of emulation, Jajajaja. Hmm... *hits the bong* but back in the day we use to buy One Xbox for emulation... Jajajajaja.
Happy holidays!