SDASSETF BMAP IMAG Wii Texture Header

cubes

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Hello,
trying to edit textures (cover images and background) in a Wii Karaoke game.

1643883980683.png


All textures are stored in .ast files, which look like this:

1643884133385.png


1643884469933.png


Sadly I can't find info on these headers online or how to view and extract them :(

I attached the Covers.ast and background_textures.ast as an example. ^-^ They do not contain copyrighted material.
 

Attachments

  • Covers.zip
    1.2 MB · Views: 34
  • background_textures.zip
    4.9 KB · Views: 39

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