I have been watching lots of youtube videos about coding minecraft in 24hrs and such but the wii is a limited beast. I asked one youtube and he said his game was using roughly 700mb of RAM unotimized. So Reading lots of source code to see what others have done on the 3DS and PSVita. The realty of it is that its hard. As of right now I cant add or remove blocks, there is no gravity and I have a weird bug with the trees. There is not enough memory nor enough processing speed but I can render about 6x6 chunks which is not alot. Each chunk is 10x32x10 blocks. 32 is the height. If I try to make a bigger array I get a hard crash so that is what I am working with right now unless someone has a better idea.
I will update here and on twitter if I make any progress.
Code that I have been reading;
https://github.com/smealum/3dscraft
https://github.com/fogleman/Craft
https://github.com/camthesaxman/cubecraft/
https://github.com/kperdlich/wii-voxel-engine
https://github.com/open-develop/lamecraft
https://github.com/CrossCraft/CrossCraft-Classic
Most of these projects have stopped development years ago. But as the saying goes; nothing tried, nothing done. Worse case scenario it will be a demo/screensaver. If you have any comments/questions reply below or follow me on twitter @newogame .
Screenshots;
I will update here and on twitter if I make any progress.
Code that I have been reading;
https://github.com/smealum/3dscraft
https://github.com/fogleman/Craft
https://github.com/camthesaxman/cubecraft/
https://github.com/kperdlich/wii-voxel-engine
https://github.com/open-develop/lamecraft
https://github.com/CrossCraft/CrossCraft-Classic
Most of these projects have stopped development years ago. But as the saying goes; nothing tried, nothing done. Worse case scenario it will be a demo/screensaver. If you have any comments/questions reply below or follow me on twitter @newogame .
Screenshots;
Last edited by newo,