The TriIForce channel takes up 23 blocks.CasperH said:How much blocks does the channel takes?
I only have about 25 blocks left and heard that installing something with more blocks needed then available can brick your Wii
wichoxp said:I´m talking about launching wiiware/vc games using BNRbandit... not backup games!
EDIT: tested....... it seems it only works with backup iso games...
Stop asking in every thread and read the reply to the pm you sent me. It has instructions to run either, but you can't run one through the other.hellohey said:how do i run neogamma R6 (USB nand capability) with Triiforce?
Cmurda187 said:I hope this project is not abandoned as this is a very pratical idea. I haven't seen an update for this here or on the google code page. Anybody know if anything new is going on with this as I hope this gets further developed.
gd48202 said:I am running into a little problem. I am using beta 5. I got my nand using SFSD (regular) and copied the directory structure to my USB drive (the SFSD for USB gave me a code dump). I can load Triiforce with no problems and can load the nand from USB. All the wiiware, that was initially loaded on the wiiware before the dump works without problem. I then used wad2nand on several other wiiware wads and transferred them to the USB as well. Only one showed up in Triiforce, and it did not work. Why would all the other files converted with wad2nand not display?