Homebrew Twilight menu ++ Mario and Luigi Bowsers inside story crashing/freezing

BilehBawb

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I’ve tried playing Mario and Luigi bowsers inside story but it freezes right after I beet bowser. I’ve tried putting on an anti piracy code but it doesn’t work.
I’d did not happen once but my DSi powered off loosing my progress.
Any help would be appreciated
 
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Alexander1970

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Hello.:)

I’ve tried playing Mario and Luigi bowsers inside story but it freezes right after I beet bowser. I’ve tried putting on an anti piracy code but it doesn’t work.
I’d did not happen once but my DSi powered off loosing my progress.
Any help would be appreciated

Is your DSi modded ?
If yes,did you use TWiLight/TWL Menu ?
If yes,which Version and which bootstrap Version do you have please ?

Thank you.:)
 

Alexander1970

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Twilight menu++ 15.0.0
Bootstrap included version 0.35.0

Thank you.:D

Yes,I confirm the Bowser throwing out Issue again....
(on the DSi)
Tried it with AP Bypass Code/Backup Enabler/Game Fix ON/OFF.
It seems we also have the Issue here on the US Version.:(
The Savegame only loads on every 3-4 Try or freezes.

Thank you.:)
 

Alexander1970

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Would it be possible to get this fixed?
I think so,it was already fixed.:D
We had this "Bowser throwing out of the Castle" Issue last Summer if I remember correctly.:)

Robz8 is informed (because we tagged him here),so I am very confident of an Solution for the next nds-bootstrap Release.

Thank you.:)
 
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RocketRobz

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I think so,it was already fixed.:D
We had this "Bowser throwing out of the Castle" Issue last Summer if I remember correctly.:)

Robz8 is informed (because we tagged him here),so I am very confident of an Solution for the next nds-bootstrap Release.

Thank you.:)
Maybe try changing the cache block size in TWLMenu++ Settings?
If this doesn't fix it, then unfortunately, I don't know how else to fix this. :(
 

Alexander1970

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Maybe try changing the cache block size in TWLMenu++ Settings?
If this doesn't fix it, then unfortunately, I don't know how else to fix this. :(

Hello.:)

I tried now v15.0.1 with bootstrap v0.35.1 (I see in the Changelog nothing new about the Game) on the DSi.
The EU Version makes the following "Things":

- Loading a Save Game freezes the DSi in 9 from 10 Tries.
AP and Game Fix Cheat enabled/disabled
- Starting a new Game,
it freezes the DSi on the Toad Town Intro when the little Toad enters the House the upper Screen goes Black
or
- Starting a new Game,
Both Screens stay Black but the DSi is not freezed,a short Press on START makes a Reset.
Also AP and Game Fix Cheat enabled/disabled

findModuleParamsOffset:
Module params offset restored: 02004BB8
sdk_version: 04027538
This rom is compressed

Switched to NTR mode BIOS
relocate_ce9
firstCardLocation 02001000 : 02780000

armReadCardLocation 020010F4 : 02780000

thumbReadCardLocation 02001110 : 02780000

armReadCardDmaLocation 02001140 : 02780000

armReadSlot2Location 02001164 : 02780000

armSetDmaCardLocation 02001198 : 02780000

thumbReadCardDmaLocation 020011D0 : 02780000

thumbSetDmaCardLocation 020011F0 : 02780000

armReadNandLocation 0200121C : 02780000

thumbReadNandLocation 02001248 : 02780000

armWriteNandLocation 02001270 : 02780000

thumbWriteNandLocation 02001290 : 02780000

armIrqEnableLocation 020012C0 : 02780000

thumbIrqEnableLocation 020012E0 : 02780000

pdashReadLocation 0200130C : 02780000

thumbReadSlot2Location 02001330 : 02780000

ipcSyncHandlerLocation 02001370 : 02780000

resetLocation 0200139C : 02780000

globalCardLocation 020026CC : 02780000

ce9->patches 02001038

patchCardNds

swi12 location : 0200414A

cardIrqEnable location : 02038344

startOffset : 02004000

cardRead location : 0204259C

cardPullOut location : 02042AF8

cardId location : 0204268C


patchCardSetDma
cardReadDma location : 02042410

patchMpuSize: 00000000

reset location : 02039E3C

ERR_NONE


Arm7 (patch vAll)
forwardedRelocStartAddr
02380204
vAddrOfRelocSrc
0238021C
Relocation src: 0238021C
Relocation dst: 037F8000

JumpTableFunc: 0238B5F0
Eeprom read: 0238B5FC
Eeprom page write: 0238B610
Eeprom page prog: 0238B624
Eeprom verify: 0238B638
Eeprom page erase: 0238B648
swi12 location : 0238BA30

swiGetPitchTable location : 02386FE8

ERR_NONE

hookNdsRetailArm7
hookLocation arm7: 0238F780

ERR_NONE
hookLocation arm9: 027E007C

AP-fix found and applied
chipID: 80007FC2


debug: true
ndsPath: "sd:/roms/test/Mario & Luigi - Bowser's Inside Story (Eu).nds"
savPath: "sd:/roms/test/saves/Mario & Luigi - Bowser's Inside Story (Eu).sav"
donorE2Path: ""
donor2Path: ""
donor3Path: ""
donorPath: "sd:/roms/test/Devil Survivor 2 (USA).nds"
donorTwlPath: ""
saveSize: 80000
language: 1
dsiMode: 0
donorSdkVer: 0
patchMpuRegion: 0
patchMpuSize: 0
ceCached: true
cacheBlockSize: 8000
extendedMemory: true
consoleModel: 0
colorMode: 0
romRead_LED: 1
dmaRomRead_LED: FFFFFFFF
boostCpu: false
boostVram: false
soundFreq: false
forceSleepPatch: false
logging: true
initDisc: false
gameOnFlashcard: false
saveOnFlashcard: false
backlightMode: 0

Thank you.:)
 

Lavenced

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Im having the same issue but everything runs like normal and then it just crashes when bowser is thrown offscreen. I updated to the newest twlmenu release 25.10.0 but the error still occured.
 

RocketRobz

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Im having the same issue but everything runs like normal and then it just crashes when bowser is thrown offscreen. I updated to the newest twlmenu release 25.10.0 but the error still occured.
Then you need to select "Reset Game", and try again.
It is unknown why the error occurs (possibly an undocumented AP measure or just some weird bug).
 

elPayp

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Unfortunately, it is unknown how to fix this bug.
Have you already tried "Reset Game"?
I tried it now and worked (on the bowser yeet scene), but I'm scared it's gonna happen again :(
Post automatically merged:

and nope, error after trying to load save file
 
Last edited by elPayp,

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