I'm curious which game people prefer, exploration-wise; The Wind Waker with its distinct grid, all of which contain a single island or structure along with other features like barrel submarines, Big Octos, watchtower platforms, etc.? Or BotW, with its far more connected open-world, albeit without anything as distinct as TWW, and a lack of treasure maps and other maps (or map markers) to provide general locations as to features - instead relying on players stumbling onto stuff, or placing their own beacons based on what they can see (which makes it easy to overlook things, or for things to be blocked by terrain)?