Project Help needed - extracting and converting assets from and NDS file!

Ebbiisback

Member
OP
Newcomer
Joined
Jan 16, 2024
Messages
6
Trophies
0
XP
47
Country
Canada
I've been working on a recreation of HeartCatch Precure - Oshare Collection in Unity, but I'm not sure how to properly extract assets from an NDS file and convert them into a usable format within Unity. Any help with extracting sprites, music or sounds, and 3D models would be much appreciated!
 
Solution
Kindly take a moment to figure out how quote tags work, please.
Sorry lol just figured out how to use them properly

I feel so stupid now haha
Post automatically merged:

If you're asking how to do this, you're already in over your head and lacking several levels of skills needed to do so.

The easiest way to find someone is money. Hire someone on Fiverr for example. Otherwise, cast your net here and try to find other people who like the game. They might, MIGHT do it for free out of personal interest.
I found a NitroFS unpacker on GitHub called nitroscrap, I think it might be exactly what I'm looking for lol
Post automatically merged:

Sorry lol just figured out how to use them properly

I feel so stupid now haha
Post automatically merged:


I...

Fishaman P

Speedrunner
Member
Joined
Jan 2, 2010
Messages
3,323
Trophies
1
Location
Wisconsin
Website
twitch.tv
XP
2,214
Country
United States
.nds files contain a NitroFS filesystem, which basically every tool can open up and extract files from. Working with those files then becomes dependent on the studio or engine involved. If it's an obscure studio or custom engine, you'll have to write the decompressors/extractors yourself or rope in someone else to.
 

Fishaman P

Speedrunner
Member
Joined
Jan 2, 2010
Messages
3,323
Trophies
1
Location
Wisconsin
Website
twitch.tv
XP
2,214
Country
United States
But still, who should I contact or how can I make a decompresser / extractor?
If you're asking how to do this, you're already in over your head and lacking several levels of skills needed to do so.

The easiest way to find someone is money. Hire someone on Fiverr for example. Otherwise, cast your net here and try to find other people who like the game. They might, MIGHT do it for free out of personal interest.
 
  • Like
Reactions: Kwyjor

Ebbiisback

Member
OP
Newcomer
Joined
Jan 16, 2024
Messages
6
Trophies
0
XP
47
Country
Canada
Kindly take a moment to figure out how quote tags work, please.
Sorry lol just figured out how to use them properly

I feel so stupid now haha
Post automatically merged:

If you're asking how to do this, you're already in over your head and lacking several levels of skills needed to do so.

The easiest way to find someone is money. Hire someone on Fiverr for example. Otherwise, cast your net here and try to find other people who like the game. They might, MIGHT do it for free out of personal interest.
I found a NitroFS unpacker on GitHub called nitroscrap, I think it might be exactly what I'm looking for lol
Post automatically merged:

Sorry lol just figured out how to use them properly

I feel so stupid now haha
Post automatically merged:


I found a NitroFS unpacker on GitHub called nitroscrap, I think it might be exactly what I'm looking for lol
Nevermind, it's something called a Suise Plugin...

It'll still be useful, though.
 
Last edited by Ebbiisback,
Solution

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=EkjpCNa6vlY