Exidous's latest activity

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    Exidous replied to the thread Homebrew Homebrew pre-menu?.
    You're describing the System Menu with extra steps.
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    Here's the thread for that https://gbatemp.net/threads/riivolution-patch-ikenie-no-yoru-english-translation-for-wii-100.561324/ It looks like there's a 1.03, and the package has a readme that tells you how to implement it.
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    Exidous replied to the thread emulator N64.
    My understanding is that the recent advances in PS1 emulation on Wii are attributable to someone taking the time to port over a dynamic recompiler. N64 emulation on Wii already has (a) dynamic recompiler. N64 is also a more powerful piece of...
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    Exidous replied to the thread Bricked Wii Help.
    So the portion of the log that you included just shows the initialization, and confirms that Old Wii (or whatever that 2011 hackmii installer ran on) is boot2 bootmii compatible. It doesn't reveal if you actually installed bootmii - it's not...
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    The most prominent thing I thought was a mod-introduced bug was no Handmaiden. Having just got Disciple, I'm ready to conclude that this build flips from vanilla. Male PCs get Disciple, Female PCs get Handmaiden. I was under the mistaken...
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    So, things got a bit screwy after departing Telos. I had a long series of end-to-end character cutscenes. With no time in between. I remember the vanilla game being buggy, but this seems excessive/mod-related. Quite possibly not...
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    IF YOU ALL YOU WANT TO DO IS PLAY KOTOR 2's RESTORED CONTENT MOD: Download and extract this to the root of your Switch's microSD card. You're done. Keep in mind this expects your game's language set to english...
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    Just set this up (prepackaged archive), no issues yet. I'm using stock update 1.0.2 as I read 1.0.3 wasn't substantive - other than bumping required fw version. Thanks for doing what Aspyregrets.
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    Not all Wii games run full speed with perfect framerate on unmodified hardware. You'll want to rule out vanilla behavior by comparing your performance to that, before you try to troubleshoot your setup.
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    I was playing Donkey Kong Country yesterday, and man do I suck at Mine Cart Carnage now. Not the emulator's fault, I'm just old. Maybe I can blame the knockoff Gamecube controller, a little.
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    Well, it's not impossible. The rom file sizes are within the range of games that work on Wii in vm. Wiimpathy's vm implementation was open source. The creator of that project used Genplus GX on PC. Maybe you could put a bounty on it? It sounds...
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    You are correct that Neogeo and FBA have a virtual memory feature for larger roms in Wiimpathy's build https://gbatemp.net/threads/large-neogeo-games-support-and-cps3-tests.493767/ There is also a virtual memory feature in the N64 emulators...
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    Exidous replied to the thread All Channels Discussion.
    I thought generative AI was further along than this.
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    First of all, go to stock Wii settings > sensor bar > sensitivity If you can't find a configuration you're happy with from that, the only other possibility I'm aware of is that people experimented with modified sensor bars - wider or narrower...
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    No, that's not what format Wii system memory does. It just deletes the things that Nintendo (knew about, unlike homebrew, and) considered personal data: miis, save games, things you would get rid of before someone else got that Wii. It gets rid...
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