Bit of an overstatement. New 3DS is powerful enough to run a significant number of PSX games full speed. If it weren't for transparency issues that fortunately only manifest in a handful of cut scenes, MGS would be locked at full speed and that is one of the more demanding games on PSX...
Kartik, thank you so much. Autofire would be an incredible feature, if it could be toggled on and off through a keypress or combination. For example, it would be a way to allow us to automatically accelerate in Mario Kart 7 (similar to a feature added in Mario Kart 8 deluxe)!
GPSP for Retroarch is an excellent full speed option on the New 3DS and the Fast forward mode on it works. Depending upon the game it will run at 3x speed or higher. Performance is stable and save state support is also included. This isn’t a mystery. It’s been available and the Dynamic Rec has...
Editing my response as after further reflection I don’t know. It’s possible to force use of the C Nub but I am not sure if the same rules apply to the Circle Pad Pro. I assume they do. One of the best parts about reHID is that you can force C Nub support for games that wouldn’t use it...
Noticing some significant frame rate issues with GTA Chinatown Wars in recent releases of bootstrap. I know this game has always been a bit problematic but performance does seem to have been negatively impacted at some point.
I wouldn't bet against @RocketRobz and the team figuring out Golden Sun. This program is one of the most impressive pieces of homebrew I have ever seen.
@SFC-hacker Would it be possible to add just an “Auto Accelerate” code? I would love to be able to race without holding down the A button the entire time. This is a feature in Mario Kart 8 that Mario Kart 7 really needs.
Ah, yes, portrait mode, surely the best way to film a row of people. If only there were some way to fit a wider shot, at the expense of height... if only...