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  • Hi chief. How are you? I'm having a lot of fun with your FPS ports for DSi. :gun:Thanks again. Have you ever thought of porting Shadow Warrior (original or  JonofSW) to DSi? Maybe with some reduction (sound quality) it could work. That would be the icing on the cake of all your already excellent projects. :)
    Nikokaro
    Nikokaro
    I waited.... but I notice you don't want to answer. I would have simply accepted a "nah", "I don't want to," "I can't," "I don't care," or a "screw you!" or the like. Instead you snubbed me: this embittered me greatly, alas. :sad:
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    elhobbs
    I started looking at it but I have been super busy lately. I had planned on responding after I had a better idea as to what is involved … but I never got that far. The “snubbing” was not intentional. I do plan on looking at it some more but I am not sure when I will have time.
    • Like
    Reactions: Nikokaro
    Neat DOOM port on the 3DS just wanted to ask can PRBOOM read PK3 Files?
    • Like
    Reactions: Julie_Pilgrim
    Hi, sorry to bother you.
    Thanks a lot for the Doom and Hexen ports.
    I'd hate myself to ask this but... can you do a port of Doom 64?
    Hello again, sorry to bother you, I compiled and all works great, have it picking up wads in nintendo 3ds folder, im stumped on how to get the following to save to that same dir; tranmap.dat prbmsav0.dsg prboom.cfg If it inst too much trouble can you point me in the right direction? path im interested in \Nintendo 3DS\d0171af1b3e43c31bbe0686c583244e\doom
    can you link me to the cia version of spectere3d? it seems its not on your github....
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    elhobbs
    I have not built the cia version recently. I think the rsf files need to be updated.
    DarkRioru
    DarkRioru
    ok thanks... I'll be waiting to see what the cia version is capable of :3
    Do you have the second to Latest PrBoom Release? The Latest one will not run as .cia even on the Original 3DS. But the Version Before that one worked perfectly. I just want to see how it works on the N3DS. Love how you got the 3D Effect on it by the way. Damn great job.
    Get the same Error MSG as the description states in the GitHub Issues Section and the Thread. Locks up when the Sound is trying to get activated.
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    elhobbs
    I am not sure which version your screenshot is from. The startup messages do not match the current version. There should be something about the csndInit and starting music thread... Since none of that is showing this looks like an old version. I do not keep old binaries. Sorry.
    Smoker1
    Smoker1
    OK, Got it fresh from GitHub and it works on the N3DS. Just no Sound with the .cia Copy. 3D is slightly better on this especially with the Head Tracking. LOL.
    Should add the Options for Setting Custom Buttons. Would like to see if I could use the Joystick and CNub.
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elhobbs

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  • SylverReZ @ SylverReZ:
    GBAtemp should be legally obligated to ban them, as its against the law to collect information from users under 13 because of COPPA. :tpi:
  • SylverReZ @ SylverReZ:
    @NinStar, Super Monkey Ball: Banana Blitz
  • SylverReZ @ SylverReZ:
    @HiradeGirl, Why not get an Oculus?
  • Psionic Roshambo @ Psionic Roshambo:
    VR is like 3D TVs in my opinion it's cool and all but it doesn't have enough great content.
    +1
  • SylverReZ @ SylverReZ:
    @Psionic Roshambo, Porn exists, Psi.
    +1
  • SylverReZ @ SylverReZ:
    I'm sure you'll live with it.
    +1
  • Veho @ Veho:
    VR had the chance to integrate with existing games and tech but VR companies said "NO, I WANT MY SHIT TO BE STANDALONE AND MY GAMES EXCLUSIVE TO FACEBOOK"
    +2
  • Veho @ Veho:
    Back when Oculus Rift was still starting out and being demoed around, they modded existing games to use it as a 360° immersive screen thing and that was AMAZING.
    +2
  • K3Nv2 @ K3Nv2:
    The tech isn't there for affordable power enough VR headsets at a good market value yet sadly, oculus had a good idea but didn't have enough funds for marketing iirc
    +1
  • Veho @ Veho:
    But now it's "can I use my VR set with my racing games, that would be neat?" "ONLY IF YOU USE OUR DILDOSTICK CONTROLLERS AND RUN THE GAME ON OUR ANDROID-UNDERPOWERED BRICK"
    +2
  • Veho @ Veho:
    The tech to have quality VR goggles at an affordable price is here, but every set has to have 4 additional controllers and be standalone.
    +1
  • K3Nv2 @ K3Nv2:
    These are the same type of gamers that spend $2,000 on a GPU when a $600 GPU gives nearly the same outcome which is what the market looks at for them to do spend more on unneeded bs
    +2
  • K3Nv2 @ K3Nv2:
    If we're talking AAA titles a vr headset would be priced at nearly the same cost as a midrange gaming pc maybe even double
    +2
  • K3Nv2 @ K3Nv2:
    https://www.walmart.com/ip/3439939603 this is cool a portable blackstone
    +2
  • Veho @ Veho:
    The investment group?
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    I think they should bring back the shutter glasses for VR put 120Hz screen in for 60FPS and even a basic phone these days can pull that off
  • Psionic Roshambo @ Psionic Roshambo:
    Head tracking cameras and all
  • Psionic Roshambo @ Psionic Roshambo:
    Have a USB type C connector for power and controller done
  • K3Nv2 @ K3Nv2:
    Micro SD would be nice also :angry:
  • SylverReZ @ SylverReZ:
    @K3Nv2, The types of gamers who pay $2,000 for RGB everything, and to run bloated Windows.
  • K3Nv2 @ K3Nv2:
    My m.2 needs rgb makes transfers faster thank you
    +1
  • K3Nv2 @ K3Nv2:
    So I canceled my RG Cube order over complaints of light bleed such a shame $200 device and they can't figure it out
    K3Nv2 @ K3Nv2: So I canceled my RG Cube order over complaints of light bleed such a shame $200 device and they...