He always does this, posting in threads answering questions he has no clue about. Just ignore him.What? There are at least two great emulators that have this functionality. But New 3DS necessary for good performance.
You can try this converterNot based on what I just experienced lol and not really how it works I think, RetroArch is just a frontend for the cores and I do not believe RetroArch is doing anything that might impact the performance.
In this case, installing retroarch and then running gbsp core actually results in a standalone gbsp core app on the 3DS
Buddddyyyy this was great advice what a game changer GBsp core has been. It did take a bit to setup and actually run Emerald and import my save and remove the graphical issues and set a nice video filter but damn. Filter wasn’t there on mGBA. Performance is way better on Pokémon Emerald like crazy fast compared to mGBA which had me doubting the capabilities of my New 3DS lol.
Just from a bit of walking around and menus usage, anecdotally it feels twice as fast. Also my sav files from mGBA aren’t compatible with the virtual console and I have to convert them, but I just had to convert them also for retroarch to the same file conversion method just changing the .srm back to .sav for gbsp to recognize.
Basically seems as tho so far maybe mGBA works out of box better and maybe has more accurate video by default, not necessarily out of reach for gbsp, and the gbsp save files seem more easy to manage since I think I can use the same save and inject it into a VC title without any edits unlike using mGBA
https://savefileconverter.com/#/flash-carts
Not sure what format mGBA and virtual console use though. I thought they were both raw. Perhaps mGBA adds a header. You can compare the sizes, if one is larger you can remove hex bytes from the beginning (or end, you might have to try both ways) of the file until they are the same size.