Nintendont no longer works all of a sudden

Anis360

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Starting from yesterday, trying to launch Nintendont on my Wii shows a green flashing screen after "Checking storage devices" that lasts for a few seconds then takes me back to the Homebrew Channel, I made no changes to its settings before that. Things I tried:
  • Unplugging my USB device
  • Reinstalling Nintendont
  • Deleting the nincfg.bin file
And no successful result.

Any help with this problem?
 

Jayro

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Starting from yesterday, trying to launch Nintendont on my Wii shows a green flashing screen after "Checking storage devices" that lasts for a few seconds then takes me back to the Homebrew Channel, I made no changes to its settings before that. Things I tried:
  • Unplugging my USB device
  • Reinstalling Nintendont
  • Deleting the nincfg.bin file
And no successful result.

Any help with this problem?
I would backup the SD card, format it to FAT32 with 32K cluster size, and reinstall your data. See if that helps.
 

creedof69

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Hello, I am having the same issue, Nintendont worked perfectly with and without Usbloader GX, but suddenly green freeze on "checking storage devices" It doesn't ask me SD or USB anymore. I deleted all config files, Reinstall nintendont, reinstall the IOS58-64-v6176 but nothing works. This isn't a hdd problem, Wii games works perfectly and GameCube games works with dios mios. I tried another USB drive in fat32 and same problem. I would be grateful if you can help me to find out what happened overnight ?
 

Anis360

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Hello, I am having the same issue, Nintendont worked perfectly with and without Usbloader GX, but suddenly green freeze on "checking storage devices" It doesn't ask me SD or USB anymore. I deleted all config files, Reinstall nintendont, reinstall the IOS58-64-v6176 but nothing works. This isn't a hdd problem, Wii games works perfectly and GameCube games works with dios mios. I tried another USB drive in fat32 and same problem. I would be grateful if you can help me to find out what happened overnight ?
This happened to me back when I didn't have batteries for my Wii Remote and I mainly used my console for GC games. After that green screen problem happened to me I launched a Wii game through USB Loader GX for like a minute then I returned to Nintendont and it worked fine.
 

creedof69

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This happened to me back when I didn't have batteries for my Wii Remote and I mainly used my console for GC games. After that green screen problem happened to me I launched a Wii game through USB Loader GX for like a minute then I returned to Nintendont and it worked fine.
I had to do a nand recovery, I put back Usb loader gx r1272 and Nintendont 6.500, all works fine. Then I re download the r1281 in GX and GameCube games doesn't launch again. I think the rev1281 of GX do something to the Nintendont config (and not to a config file because there no one anywhere) when We set "autoboot". And then each time I launch Nintendont hombrew alone it freezes (and back to the hombrew channel or GX it depends from where I launched it) after " Ios 58 kernel" before asking me SD or USB. So like It trying to "autoboot no game".

So I made a nand recovery a 2nd time and I stay on the r1272 for now ^^. I hope the GX team will look on this and fix it for the next release.
 

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