Has anyone one got these to work with a R4 and a official gba cart in slot 2. I don't think anyone will have had time to test the pal park but what about the swarms. I have not seen a sign of them working yet on my game.
My bad, I just thought of something it turns out the swarms I was trying where not in the Sinnohdex I think the first chance to test will be Haunter in turnback cave as he is the only swarm one I found that is in the Sinnohdex.
Any fast players that get there and can tell if the gba linking works please post. Any of rsefrlg will cause the swarm according to serebii.net
Has anyone one got these to work with a R4 and a official gba cart in slot 2. I don't think anyone will have had time to test the pal park but what about the swarms. I have not seen a sign of them working yet on my game.
Actually, I have, briefly. I haven't transferred or anything but...
I tried Pokemon Diamond early this morning and deleted my old JP game. However, the USA game recognized the save and assumed it was the actual Japanese game (they are compatible, yes).
So I got that third option on the menu (transfer Pokemons from older game) which I didn't see while playing JP and having Euro offical Ruby in my Slot 2.
So the USA Diamond most likely is compatible with the GBA Euro official retail versions.
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btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
@Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.