Hacking Homebrew Recompile unpacked Unity game?

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I unpacked a Switch Unity game which gave me a "Data" folder with assets etc. I then used AssetRipper on this "Data" folder to extract it all. I modified some files, and now I'm wondering how to put it back to a normal Data folder, and then make a patch from that. Thanks for any advice.
 

Impossible_Igntiz

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I use DevXUnity to patch stuff i modify on-the-fly
Post automatically merged:

UABEA is works for me.
I have used it to create many Chinese fan translation patchs:ph34r:
Thank You so much for the hookup, after using DeUnity and trying to find ways to create a Uncensored mod Needy Streamer Overdose nintendo switch version, this is a defo need! also it includes a tool to modify the addressables too and make your own 👀
 
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