Hacking USB Loader... my turn ;)

Blue-K

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Damm, I hate you Shizzza
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. I was just settled with an other version, made a background and than that
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...last time I worked without a psd.-File, I swear
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...hard to convert a Theme if you only have a .png...anyways, it's done, here's the Cover-Flow Style:

Tested and confirmed to work. Also good if you have a 16:9 TV, you won't recognize the black bars
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.

@Loader: Looks realy nice, keep it going!!! Only cheats are missing, hope someone will sort that out soon
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. But nice work with forcing Languages and NTSC/PAL
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. I've got now some games to work which haven't worked before!!! Thank you!!! Gute Arbeit
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GEnick

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atupac said:
@WiiShizzza: just about the games list, when i scroll up or down with + button the the games list seems refreshing anormally (maybe cause of acces to HD for infos...) ! Have same problem Artefact??


Same problem here
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SpaceJump

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GEnick said:
atupac said:
@WiiShizzza: just about the games list, when i scroll up or down with + button the the games list seems refreshing anormally (maybe cause of acces to HD for infos...) ! Have same problem Artefact??


Same problem here
unsure.gif
Same here, but also when going up or down in the list with the digipad. Also sometimes wrong covers are shown (I think this only happens for games where there is no cover available).

Otherwise great work!
 

MickeyBlue

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@WiiShizzza, your version of the USB Loader is almost perfect
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, but is it possible to correct the problem when srolling chose a game? and correct spacing between games when the name of a game is too long? I ask her because I keep a single version, and What is the option (Language)?

thank you in advance.

@For all other members, your skins are great
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MickeyBlue
 

wiimano

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WiiShizzza said:
Like your Ideas JussiPik
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Well..... Finally I got some sleep.
I was so tired I forgot some lines of code.

Anyway, I got a new version for you.
Would be great if you could test it out and post the differences you experience compared to my last release.

Ocarina might not work in this version... ATM I don't know why exactly...
Somehow I don't care about it, cos I'm no cheater...
I can make orcarina or force modes work, but seems both together doesn't work.
Maybe fishear or WiiPower can fiddle something out...

This is just a whip up of the different additions to the USBLoader
This version should include:

- Force VideoModes on Button 1 and 2
- Force Language Mode
- Ocarina
- slightly enhanced HDD compatibility
- Source

Background with changed description:
(put it under SD:\apps\"PATHTODOL"\images\bg.png]
2qkhutx.png

Now left and right on the D-Pad is used to browse the languages
and the B Button is used to scroll pages in the Title List. (thx fishears)

I just whipped this up. Snippets were coded from the real Gurus!
So greetings fly out to:

Waninkoko, Kwiirk, fishears, WiiPower, Bubba2002
and many others...

Don't flame me if this doesn't work as aspected.
I had no clue what I was doing
wink.gif


Feel free to comment and suggest changes.
It also would be nice, if a real Coder could proofread the source.

Thanks


DOWNLOAD


k im hopin for success with this. i cant seem to get any other loads besides one that will load the game covers. I like the design of this the most and hoping this will work.

the question is, you said

SD:\apps\"PATHTODOL"\images\

is it "PATHODOL" or just PATHODOL

put all images in images folder
bg.png in image folder
noimage.png ?

does it have to be PATHODOL, is that required to make the images load?

I will report back to see how this works, I like this one the most, great work wiishizza
 

kedest

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In another thread 57killer posted source code with a fix for ocarina and sd, maybe you could take a look at it:
http://www.mediafire.com/download.php?mzfzmyikene

This is the comment he posted with it:
"I change how the loader mounts to sd in usb-loader.c. Also I made the menu.c unmount the sd when a game is selected to boot.
For Ocarina I didn't found the codes when I made the changes. So I made fst.c mount the sd after you chose the game and then unmount if it doesn't find codes or if you select to applied the codes to umount after the codes ha been loaded"
 

forster

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I know it's a lot to ask, but any chance of a version of the loader that has the original black background and white text for the game select? A lot easier on the eyes.

Id compile a version myself, but not on windows - cheers if you can, if not, no worries.
 

Rambytes

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I have a question, to see if it's my config or what... when I use a USB Loader with cover, it's a little bit slow when i select a game, and I press down to select the other game, it's a little bit slow to switch and see the cover of the other game...

What I mean it's not the same speed with a USB Loader that support cover and a USB Loader that not have the cover...

So, what can I do to improve speed?
 

j.m.g.a

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Is it possible to apply transparency to the console to see the background?
For example to see Al in this bg XD.
2cxfg61.png
 

dabotsonline

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kedest said:
and i just had an idea for a childproof feature.
some other loaders have different versions: one with add/remove/format option, and one without.
can't those be combined into one loader? make the add/remove option 'password' protected. You have to enter a button combination to make the add/remove functions available. This combination could be stored in a small text file on sd.

Perhaps this idea could be extended (through further Waninkoko USB Loaders or libwiigui ?) so that certain games in the list (e.g. 18+ games) would prompt for a password before loading. Perhaps they could even be hidden from the list entirely until an unlock password is entered?
 

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