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No need to even read your link, sure 1080P referes to res, but guess what? You need something to umm show at that res.... using a 48X48 texture for some ones face on a 1080P display is going to look like dog crap when the face takes up half the screen right?
See textures DO make a difference
I never questioned that more RAM would make existing 1080p look better. I'm referring to your statement that more RAM would allow 1080p in the first place. That was your original argument, was it not?
Nothing to keep the 360 or the PS3 from doing native 1080P it they had enough RAM
The ability to make 1080p look good is dependent on game asset quality, which is tied to both storage (RAM) and processing. The ability to render at 1080p is a GPU/fillrate problem, not storage.