So many of us have been using OC for years with no issues, you're overthinking this
It's the main reason I hacked my Switch. It's such a useful feature, especially for graphics whores like me.So many of us have been using OC for years with no issues, you're overthinking this
Thats what i mean, so its the same thing, alright! Hey, thanks!There might be a difference between them but for the sake of this discussion the difference is irrelevant. They pretty much mean the same thing.
Better to overthink and be worried, it prevents me from doing stupid things. than to "trow darts in a dark" and brick or damage my switch, which by the way, i cant afford again. So yeah....So many of us have been using OC for years with no issues, you're overthinking this
Thanks a lot!!View attachment 349591
And board limit is 18W on v1. This is from the guy who makes hekate and did hardware research.
View attachment 349592
This is for v2
I'm more of a performance whore, and graphics imo should be workable and if can, sharp.It's the main reason I hacked my Switch. It's such a useful feature, especially for graphics whores like me.
Whoa, there… with all of the tiny caps around a Switch CPU, I wouldn’t recommend Arctic Silver. It can be slightly capacitive…I use and recommend Thermal Grizzly Kryonaut. Some people recommend arctic silver which I haven't tried myself.
There are none. Unless you go above 1.6ghzHow about negatives of increasing memory speed to a maximum?
For the first one, use the status monitor overlay. For the second one the answer is essentially, you don't, not without external meters.HOW would i know empirically tell if switch is at full load and where to stop, etc, so i don't just guess...?
Again, how should i know the power draw so i can act acordingly?
For V1 switch thats actually decent. Without a charger 460MHz is fine.I have V1 Switch, never done that, but it works really nice and quiet/cool. I mean is 47 ok temperature for Doom Eternal?
I meantion that game since i presume its the one that stress the system the most. Byt he way is 60fps mod stressing the system also? I mean not overclocking, just having the mod and leaving fps to fluctuate.
So that means that switch can handle what i do, since you mention higher values than i intend to use.
I had a hard time following all of that but i think i understood.
Well since i play handheld/no charger, i mostly just set GPU at 460 Mhz and be done with it, since ether that does the trick, or i think it makes FPS more stable.
So what do you think about that? Just the GPU at 460 Mhz?
Quotations because it does come close to 18W, but not exactly and i've never seen it go higher than around 13-16W.Why quotations? Is it fine or not fine?
What does memory do exactly in practical sense, what will i see on a screen differently if i increase it?
1.785 with 921 is """"""fine""""""" but very not ideal.The 20nm transistor models are less energy efficient so they generate more heat while running and draw more power. Staying within the 1.785 GHz and 921 MHz range is safe. Going over it might not be.
Ok so what are the negatives of going above than?There are none. Unless you go above 1.6ghz
Well ststus monitor shows only cpu/gpu load, not the power load in wats.For the first one, use the status monitor overlay.
I see... thanks.For the second one the answer is essentially, you don't, not without external meters.
The difference 460Mhz increase on GPU makes for night and day in, for example, pacman repack, and 400 something p, cant remember, but picture looks decent and its super stable compared to no 480Mhz. It's good to know its fine. Switch gets really warm on the back though...not hot, just really warm. Its winter anyway so.... lolFor V1 switch thats actually decent. Without a charger 460MHz is fine.
Ohh get it now. But in practice i only ever saw benefits (from games i tested) from increasing only the GPU to maximum alowed in handheld which is 480Mhz.Quotations because it does come close to 18W, but not exactly and i've never seen it go higher than around 13-16W.
Memory also works as VRAM in this console, and increasing it means the GPU/CPU get access to data faster which means performance is increased all around.
I dont even go that high, i mean i cant, its limited in handheld. SO i guess you can take off quotation marks from fine haha1.785 with 921 is """"""fine""""""" but very not ideal.
Well not brick, afaik thats a software thing, but i mean from exposing it to extreme heat and components dying or glitching out cause of OC.I hadn't seen anyone said they brick their switch with OC so it should be pretty safe. Or you can just ask if anyone here had broke their switch because OC and see it for yourself.
Im curious... can you please be more specific, what emulator, games, what clocks etc... ?I have an original day one switch and have been using sys-clk since it was released and no issues so far and also without changing the paste. For reference, i mostly use sys-clk for emulators but for some more demanding emulators i use the highest settings for OC, both dock and handheld. Still no issues to this day, and battery still giving me between 2-4hrs depending on how demanding the emulator is.
Its very dependent on silicon lottery and what manufacturer made your DRAM chips but generally speaking, above 1.6ghz has no downsides until your dram chips cant handle the frequency you set them to or the timings are too fast for them. If you cross that threshold depending on by how much, the two extremes are literally nothing happens, or the console crashes on boot. The only time i've seen a console crash on boot is when I set a badly binned console to 2.131ghz without overvolting the dram lines. Essentially going higher will have the exact same benefits, except its a more of at your own risk type thing. The biggest issue however is the risk of SD or NAND corruption, which is why whenever you push DRAM above 1.6ghz, a nand backup is very strongly recommended.Ok so what are the negatives of going above than?
Yeah i do have a NAND backup when i hacked my Switch, i followed the guide on switch hack website.Its very dependent on silicon lottery and what manufacturer made your DRAM chips but generally speaking, above 1.6ghz has no downsides until your dram chips cant handle the frequency you set them to or the timings are too fast for them. If you cross that threshold depending on by how much, the two extremes are literally nothing happens, or the console crashes on boot. The only time i've seen a console crash on boot is when I set a badly binned console to 2.131ghz without overvolting the dram lines. Essentially going higher will have the exact same benefits, except its a more of at your own risk type thing. The biggest issue however is the risk of SD or NAND corruption, which is why whenever you push DRAM above 1.6ghz, a nand backup is very strongly recommended.
I used Kryonaut but can't say I like it, MX4 is so much easier to handle...I use and recommend Thermal Grizzly Kryonaut. Some people recommend arctic silver which I haven't tried myself.
Then it's a 20nm transistor model. I used one with maximum overclock settings for a few years and played some games which struggle performance wise like Hyrule Warriors: Age of Calamity, pushing the hardware to its limits. It still works just fine. Just don't try going over the 1.785GHz and 921MHz limits (it is possible but I'm not sure how) on it.
Define "max everything out"?I would not go maximum everything but slight to moderate overclocks are fine. To summarize earlier posts the SoC is designed for these clocks but the power circuit on the Switch is not (18W limit). So as long as you don't max everything and the cooling is sufficient it's safe.
it should be like that or it shouldnt?
Depends upon what you want. The explanation is right above the line I highlighted. The default is 0. You probably want 1 but read through the comments in the file to be sure.it should be like that or it shouldnt?
I want cheats, that i activated, to stay active every time i start the game, till i decide to turn them off again.Depends upon what you want.
The answer to that is above on Binkinator image... To uncomment is the lines you want to change its respective function you remove the ";" so that the line is active with the setting you have set for it...I want cheats, that i activated, to stay active every time i start the game, till i decide to turn them off again.
What is "uncommented"?