Atmosphere CFW for Switch updated to pre-release version 1.7.0, adds support for firmware 18.0.0

switch-atmosphere.png

After a couple days of Nintendo releasing their 18.0.0 firmware update, @SciresM releases a brand new update to his Atmosphere NX custom firmware for the Nintendo Switch, with the new version being a pre-release v1.7.0, which adds basic support for firmware 18.0.0, as well as adding some improvements and bugfixes along the way.

The changelog for version pre-1.7.0 is the following:
Atmosphere NX pre-1.7.0 said:
1.7.0 is Atmosphère's seventy-eighth official release.
Please be sure to update fusee when upgrading to 1.7.0. fusee-primary no longer exists, and will not work any more.
Please note: Atmosphère 1.7.0 is currently in pre-release, and issues may be found that need to be fixed before full release.
  • If any bugs are reported while Atmosphère is in pre-release, they will be fixed and the build will be updated.
  • 1.7.0 will transition to release after a short amount of time has passed without pressing bug reports.
With thanks to the @switchbrew team, Atmosphère 1.7.0 is bundled with hbl 2.4.4, and hbmenu 3.6.0.
The following was changed since the last release:
  • Basic support was added for 18.0.0.
    • The console should boot and atmosphère should be fully functional. However, not all modules have been fully updated to reflect the latest changes.
      • There shouldn't be anything user visible resulting from this, but it will be addressed in a future atmosphère update, once I am not traveling so much.
    • exosphère was updated to reflect the latest official secure monitor behavior.
    • mesosphère was updated to reflect the latest official kernel behavior.
    • spl was updated to reflect the latest official behavior.
  • fusee no longer supports applying IPS patches to KIPs.
    • The only KIPs that are ever present are a) atmosphère modules, b) custom system modules, or c) FS.
    • The IPS subsystem was originally designed to make nogc patches work for FS, but these are now internal, and it appears the literal only kip patches that exist are for piracy.
      • I could not find any kip patches posted anywhere made for any other purpose.
    • It fundamentally does not make sense to slow down boot for every normal user for a feature that has no actual use-case, especially when fusee seeks to be a minimal bootloader.
  • Minor improvements were made to atmosphere's gdbstub, including:
    • Support was added for QStartNoAckMode.
    • An issue was fixed that could cause a fatal error when creating too many breakpoints.
  • A number of minor issues were fixed and improvements were made, including:
    • pt-BR (PortugueseBr) is now accepted as a valid language when overriding game locales.
    • A bug was fixed that could cause atmosphere to incorrectly serialize output object IDs over IPC when using domain objects.
    • A bug was fixed in pm's resource limit boost logic that could potentially cause legitimate boosts to fail in certain circumstances.
    • loader/ro will now throw a fatal error when using invalid IPS patches that go out of bounds, instead of corrupting memory.
    • Support was fixed for booting using a memory configuration of half of the true available memory (e.g. forcing a 4GB configuration on an 8GB board).
  • General system stability improvements to enhance the user's experience.
For information on the featureset supported by 1.7, please see the official release notes.

:arrow: Source
:arrow: GBATemp's Atmosphere NX Discussion Thread
 

Chrisssj2

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One and only feature that many still like to have - XCI USB loading. Still, Atmosphere works perfectly enough and, the most important thing, it's up to date and there's a great amount of homebrew apps that extend Switch functionality.
YUP since day one ive been saying this. atmosphere is because of this, a lesser firmware.
 
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stanleyopar2000

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View attachment 428764
Interesting change for sure. I find that as a respectful take.
definitely an L response that would not have happened if Nintendo didn't dick over Yuzu.

Trying to not give Nintendo more ammunition to come after them...which..I get.


I'm waiting for the final version before installing.

You know what? I was going to install it...but now that I see it's a pre-release, i'm going to wait.
 

impeeza

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Ryab

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definitely an L response that would not have happened if Nintendo didn't dick over Yuzu.

Trying to not give Nintendo more ammunition to come after them...which..I get.




You know what? I was going to install it...but now that I see it's a pre-release, i'm going to wait.
You do know that SciresM is known for being against piracy right? Like Atmosphere was purposefully left without native support for it.
 

guily6669

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There is no discernable difference between booting atmosphère through fusée and Hekate. The "Hekate is broken" meme comes from a dev's personal vendetta who disabled his software when it would detect a hekate-specific file. Just keep your shit updated, re-read the guides and everything will work just as it does for others
Nop, just did a full clean atmosphere 1.6.2 install with latest hekate with 0 content in them and used @impeeza latest hekate sigpatches and even used his Hekate_ipl.ini which is not the best but should have done the job.

Can only play games up to my FW, above it always says error go back home and then shows game as corrupt even if I reinstall them.

Going back to "payload=bootloader/payloads/fusee.bin" all FW17+ games run fine on my FW 16.1.0 and hell even when I was on FW 15.0.0 I could play most FW17 games fine.

It's definitely hekate that is overriding some nice atmosphere feature just like for OC atmosphere automatically loads the loader.kip that is in kips folder while with hekate it overrides it and need to add the line "kip1=atmosphere/kips/loader.kip" or atmosphere won't load it automatically like when using fusee...
 

impeeza

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Yeah HDD loading is still a pretty nice feature I would love to have tbh ...
a 512 GB SD give you 60+ games installed, so why do you need a HDD?
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I'll wait for the full release, don't see a point anyway in upgrading my 17.0.1 fimware when all software and games work just fine
If it's working do not fix it 🥰
 

subcon959

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a 512 GB SD give you 60+ games installed, so why do you need a HDD?

It's a lot more convenient to connect the HDD containing your full library and just play directly than it is to install to SD card first. Plus not everyone has a 512GB card so it's an added expense.

Moar is bettah!

(BTW I have 5 games on my SD card :lol:)
 

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