Okay. Got it. Forget about it. No problem.I dont even remember which ones I posted and which I didnt
Okay. Got it. Forget about it. No problem.I dont even remember which ones I posted and which I didnt
Since no one has made any proposals yet, I would like to come forward, if I'm not too intrusive, as usual....
I would like to suggest to port on gba the original and very appreciated Heroes and Heroes 2; two simple vanilla megawads dating back to 1995/1996, which contain new sounds, music and graphics but do not use dehacked files (as specified by their author).
Certainly if they are to the liking of our benefactor....
I would still absolutely die if a version of Resident Evil Mercenaries was working on GBA. It is my all time fav DOOM wad aside from DOOM 4 Vanilla.I will try and see what I can do!
Here is the final RE Mercenaries DOOM. not sure if any of these would work with the GBA port.I will try and see what I can do!
It is absolutely impossible since it is a mod for zdoom/gzdoom engines. Too complex. It wouldn't even work with DS Doom...maybe it would work on 3DS...I would still absolutely die if a version of Resident Evil Mercenaries was working on GBA
It's a vanilla Doom mod like any other. As for me, on my Supercard SD it saves normally, like the others (64kb save).Speaking of DOOM 4 Vanilla....I tried saving on my eZ Flash Omega Definitive and it simply won't write a save.
The 64kb helps. That narrows down the save type I need to use.Hi. I'll reply to you while waiting for him to do so.
It is absolutely impossible since it is a mod for zdoom/gzdoom engines. Too complex. It wouldn't even work with DS Doom...maybe it would work on 3DS...
It's a vanilla Doom mod like any other. As for me, on my Supercard SD it saves normally, like the others (64kb save).
The term vanilla means a simple wad, which even works with the original version of Doom (ms-dos) and its limitations, and therefore also with the various ports of PrBoom (such as the one for GBA). If it didn't work on GBA, it meant that it wasn't actually "vanilla".I know Mercenaries probably wouldn't work, but someone also said that about DOOM 4Vanilla and then boom, it suddenly worked
Actually DOOM 4 Vanilla got its title because it is a demake of DOOM 2016 into the original doom. Vanilla just referencing the bare bones-ness of the demake.The term vanilla means a simple wad, which even works with the original version of Doom (ms-dos) and its limitations, and therefore also with the various ports of PrBoom (such as the one for GBA). If it didn't work on GBA, it meant that it wasn't actually "vanilla".
Regarding the other titles you mentioned, they're very nice but too sophisticated; you're flying too high on fantasy....
You have to search preferably among the much older, simple and small wads (those of the nineties are the most suitable); some of them are very interesting and also contain original textures, sprites and sounds, even if they don't use dehacked files.
thats not heroes 2, its actually heroes 1, typo on my part.Since no one has made any proposals yet, I would like to come forward, if I'm not too intrusive, as usual....
I would like to suggest to port on gba the original and very appreciated Heroes and Heroes 2; two simple vanilla megawads dating back to 1995/1996, which contain new sounds, music and graphics but do not use dehacked files (as specified by their author).
Certainly if they are to the liking of our benefactor....
Oh gosh no need to apologize. Appreciate the update, you just focus on getting healthy/feeling better, and thank you for all the rad work you've done!Sorry for the lack of updates, I got covid ontop of hearing damage, so my drive to do anything with this is very low right now. Maybe I will get back to it when I feel better, or at least regain my hearing back fully.
I'm sorry. I hope you get better soon. That's all that matters. The rest is not important. You've done even more than you should. Good luck to you.I got covid ontop of hearing damage.....
Well...your face is not new to me (hard to forget it....).Well i know its been a while but im back.
Thinking about doing it is not the same as actually doing it. As repeated often, you cannot convert for gba wads that use .deh (dehacked) files.Ive been thinking about porting star wars doom.
If so, we will look forward to the first results of this ambitious initiative of yours.Maybe i could even make a updated version with better sprites,sounds,etc.
Duke 3D on the GBA. Omg!!! If only there was a proper vanilla conversion (sprites and additional levels). Wasn't there also a Blood TC for Doom too?I converted someone's duke 3d stage 1 remake to the gba. Now you can clearly see that duke nukem advance could have been way better! Also, here is a quick and dirty conversion of the first stage of doom 64, dont expect anything to work past stage 1, they are both mostly tech demos. (I think doomhack should try porting heretic to the gba, i would like to see that happen!)
There are various Blood TCs, but they are specific to ZDoom/GZDoom and therefore incompatible with Boom/PrBoom. Moreover, the PrBoom version of GBA does not support dehacked files.....Wasn't there also a Blood TC for Doom too?