Wow this is great
Works on NFS:Underground 1:1 copy. I patched the 001 & 002 errors.No other options were used.
Works on Donkey Kong Jungle Beat 1:1 copy. I patched the 002 error and set language to Jap.No other options were used.
I have an idea for future development, if interested? ;
If the SoftchipToy detects no folder of the GameID detected on the SD card, option to create?
If the SoftchipToy detects correct folder of the GameID detected on the SD card, automatically proceed - without user required to press a button.
In cases where bad patch and user needs to re-dump etc.. holding a button say B during load routine. Or even (and i personally like this one more), dont provide a function to hold a button. User can simply delete folder from SD card.
Thanks for this great tool, I see a future for this beut.
Works on NFS:Underground 1:1 copy. I patched the 001 & 002 errors.No other options were used.
Works on Donkey Kong Jungle Beat 1:1 copy. I patched the 002 error and set language to Jap.No other options were used.
I have an idea for future development, if interested? ;
If the SoftchipToy detects no folder of the GameID detected on the SD card, option to create?
If the SoftchipToy detects correct folder of the GameID detected on the SD card, automatically proceed - without user required to press a button.
In cases where bad patch and user needs to re-dump etc.. holding a button say B during load routine. Or even (and i personally like this one more), dont provide a function to hold a button. User can simply delete folder from SD card.
Thanks for this great tool, I see a future for this beut.