Failed to read DVD 263.
error 0x53100 ready.
King Of Chaos said:Not choppy? Are you using a burned disc? If so, that's why since DVDs only read at 3x and actual games run at 6x. Either load from USB or install a specific modchip that allows 6x reading for DVDs.
Cyan said:Gamecube backup launcher never worked for me, I'm only getting a code error, then it's booting the main.dol (either the game, or the GCOS menu if it's a multigame iso).
I tried the "internal" version with neogamma RC3, it gave me the same error (which is normal as it's the exact 0.2 copy or the launcher).
Do you know what cause this error ?
at the place where the menu with the game list should appear. it stays 1sec then skip to run the disk.Code:Failed to read DVD 263. error 0x53100 ready.
here is my config :
Wiikey1 1.9s
3.2E, no cioscorp, no pre/priiloader
IOS249 rev17 (tried with rev14 too)
BC v4 : Does BC version is important ?
cMIOS :
- if not patched : no GC backup launcher screen at all, and the game runs main.dol automatically
- if patched with cMIOS0.2 : v4, v5 or v8, GC backup launcher screen show the error code instead of game list, then runs main.dol (GCOS main menu).
no USB or GC memory card inserted
Multigame iso made with the last version (V4F.exe, dvd9 ver)
People asked me why I want to use the launcher if I have a wiikey, so I answer it first : I would like to use/try the "swap disc with eject" function for tales of symphonia.
in the meantime, I'm using a single disc per iso, no problem with that. I only want to understand where the launcher error comes from.
Yes, I got the same error with a retail game. So I think the wiikey is making the Wii think DVD-R are retails, giving the same error.WiiPower said:Hmm, i think i heard that the GC launcher is not compatible with retail discs. Are you able to disable GC backup support for your modchip?
Yeah, I thought it could be the wiikey which cause this error, so I checked the Wiikey config disc.
Unfortunately, there is no option to enable or disable gamecube disk (only the audio fix option is available).
I think there is no difference between Wii or GC disc mode with this modchip, it makes only the wii think the DVD is a retail one, what ever format it is.
I don't want to brick my wiikey firmware only to test the launcher.
QUOTE(DKAngel @ Feb 21 2010, 12:53 PM) yeah u had to reload an untouched mios for retail games to work again , well from the last thing i heard
Dantarion said:Okay.
I want to fix the Brawl+ loading capabilities of this loader.
Here is the issue however.
1) This loader has gotten kinda stale, and does not support FAT/NTFS loading, which is quickly becoming an alternative to WBFS.
2) The loader doesn't close the SD card correctly, causing Brawl to not access the SD card, making Brawl+ unplayable, as the majority of Brawl+ relies on a file replacement code that makes the game load files from SD instead of the disc.
Now, I am not sure if problem #2 is caused by the loader not closing the SD card, or perhaps the gameconfig.txt support being broken, causing the file replacement code itself to break the SD support in Brawl, but I would really like to see this fixed.
BionicSonic said:Using a 2GB Sandisk, I'm leaning more towards a NeoGamma update broke it; just tried Configurable USB Loader with cIOS rev17 and worked with the snapshot method only, but was able to load textures, music, replays, etc.
WiiPower said:BionicSonic said:Using a 2GB Sandisk, I'm leaning more towards a NeoGamma update broke it; just tried Configurable USB Loader with cIOS rev17 and worked with the snapshot method only, but was able to load textures, music, replays, etc.
Could you please confirm this with beta15 and the Brawl+ Configurable usb loader test version?
Link:
http://www.mediafire.com/?y2xoyekzmmz
Sabin_Figaro said:Hey WiiPower:
I tried to softmod a friend's wii, it has a modchip (But I don't know which) and whenever i try to run neogamma R8 RC3 any game (Resident Darkside, Smash Bros RIP, NMH2) from DVD-R it gives this error: DVD read error (1264)
Smash Bros works on Disc Channel.
IOS249 Rev 17 is installed.
Any suggestions?
Muyfa666 said:MadWorld PAL only supports 50hz. Easiest way to solve your problem would be to get your hands on the NTSC-version of the game instead.