Homebrew RELEASE RetroArch 1.9.2 released!

tabzer

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Download Page.

Highlights

  • Multi soft-patching support
  • Enhanced ‘Load Content’ file browser search functionality
  • Optional menu screensaver animations
  • OpenDingux beta: Add 50Hz support
  • OpenDingux beta: Fix IPU scaling when running GB/GBC/GG/NGP-resolution content
Changelog
1.9.2

  • 3DS: Enable graphics widgets / overlays
  • 3DS: Load texture images as BGR colors
  • 3DS: Change default asset directory
  • CHEEVOS: Allow rcheevos_patch_address to be called on game without achievements
  • CHEEVOS: Update achievement memory maps (add Supervision)
  • CONFIG/FILE: Use hash map to optimise key/value lookups
  • CORE INFO: Performance optimisations + code clean-ups/refactors
  • CRT/SWITCHRES: Fixed CRTSwitchRes framebuffer bug
  • DISCORD/RPC: Fix regression
  • DRM: set the correct video mode
  • FASTFORWARD: Enforce minimum fastforward_ratio of 1.0
  • FONTS/FREETYPE/STB_UNICODE/BITMAPFONT: Prevent texture bleed when rendering text at non-integer scales
  • INPUT: Ensure that ‘retro_set_controller_port_device’ is called when updating ‘Max Users’
  • INPUT/XEGL/MOUSE: Fix xegl_ctx.c mouse activation
  • INPUT/SDL: Fix crash in SDL input driver when analogs are bound
  • INPUT/POINTER: Add scaling to pointer input
  • INPUT REMAPPING: Fix regression on loading file
  • INPUT REMAPPING: Fix regression where disabling input remapping would disable input
  • IOS: Disable system button gestures on iOS 14
  • IOS: Prevent potential crash on controller connect – randomly would get a crash when connecting a game controller while RA was running
  • LAKKA: Add menu for time zone setting
  • LOGGING: RARCH_LOG_V checking for verbosity level is not necessary and can cause issues; removed said check.
  • LOGGING: Silence inappropriate cheatfile logging
  • IOS/MAC: Add CPU VFP unit detection for Darwin
  • MAC: Swallow ‘escape’ key being pressed – would previously make the game toggle between fullscreen and windowed
  • MAC: Intel and ARM64 timer change proposal.
  • MAC/ARM64: run_fast_mode disabled for 64 bits invalid instructions.
  • MAC/OPENGL: Fix codesigning issue
  • MAC/UNIVERSAL: Add TTS translation service support.
  • MENU: Add optional menu screensaver
  • MENU: Add search filter support to cheats and overlays file browser menus
  • MENU/FILEBROWSER: Enhanced ‘Load Content’ file browser search functionality
  • MENU/INPUT: Block accidental diagonals in menu navigation
  • MENU/RGUI: Add option to disable menu transparency
  • MENU/RGUI: Fix display of ‘Video > Scaling’ menu when ‘Lock Menu Aspect Ratio’ is enabled
  • MENU/MATERIALUI: Add icon to ‘Turbo Fire’ menu entry
  • MENU/OZONE: Ozone Dracula theme
  • OPENDINGUX/BETA: Fix IPU scaling when running GBA-resolution content
  • OPENDINGUX/BETA: Add 50Hz support
  • OPENDINGUX: Enable ‘SaveRAM Autosave Interval’ by default
  • PATCHES: Added multi-softpatching support + OSD messages for patches
  • RHMAP: Track the complete string in rhmap
  • VITA: Align VM block size to 1MB – should fix one of the issues with gpSP
  • WINDOWS/GDI: Fix non-ASCII text rendering
  • XEGL: Fix mouse not working when using OpenGLES with X11
 

Rahkeesh

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Not much for Switch, but that 50hz support has me looking at those Chinese handhelds for the first time. Wonder if any of them is known for best Amiga emulation...
 
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KungFuJoe

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Wish they would fix the issue with mame2003 and 2003+ and using cheats.dat. Maybe it's low on the priority list but I used to love going back to those old (and impossible) games and using cheats to play through to the end. Ghosts and Goblins, for instance.
 

KungFuJoe

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Thought I'd mention this because I'm not the only one with this issue (there is a current open github issue around it https://github.com/libretro/mame2003-plus-libretro/issues/894)), but there's been some kind of issue with the mame2003 (and plus) cores since after 1.7.8 or so...or maybe after 1.8.0. I'm not sure exactly when it started, but the issue is that roms seemed to take longer to load up and if you used cheats.dat, you'd just end up hardlocking your switch.

I went back to 1.7.8 (just swapped out the mame2003+ core but kept the other 1.9.2 files) and the issues are gone. ROMs load up faster and cheats working again. Much thanks to @Badablek for providing the 1.7.8 files!
 

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    ack my throat
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    Tootles
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    But yea, I have frogger arcade cabinet that I gutted and put a Pi4 then Pi5 into, but it never gets played much anymore, should sell it. Even when the kids come over, they don't want to play on it, just the xbox. TMNT and Simpson's arcade is still so fun on it, esp w 2 players.
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    @Xdqwerty didn't you see the new garfield?
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    Ah it's all animated I was hoping for some live action
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    @BigOnYa, yes i did
    Xdqwerty @ Xdqwerty: @BigOnYa, yes i did