The article details his process of diving into the dialogue mechanics of Tales of Symphonia. It could also give some ideas how other games are reverse engineered.
Part 1: http://blog.delroth.net/2011/06/reverse-en...rpreter-part-1/
Part 2: http://blog.delroth.net/2011/06/reverse-en...rpreter-part-2/
I thought this is a good read for hackers and interested bystanders (like me).
Part 1: http://blog.delroth.net/2011/06/reverse-en...rpreter-part-1/
Part 2: http://blog.delroth.net/2011/06/reverse-en...rpreter-part-2/
I thought this is a good read for hackers and interested bystanders (like me).