Respectfully that is your opinion and if you think that ideas are cheap then the scene would be dead and I think that 3ds deserves a comeback just used DQ as an example but I could mentioned other games good enough to make my point
That wasn't the point. The point was that it's really easy for people to make overambitious and completely unreasonable ideas for any console (including the 3DS). There
are people who will tackle those ideas anyway, and some will succeed (case in point: seven or so years ago, N64 emulation on the 3DS was considered impossible, and now we have decent 64 emulation on 3DS), but that doesn't mean that every idea has the resources or dedication behind it to make it happen.
There are people who still support the 3DS and continue to develop new software for it, pushing the system to it's limits, but they're usually occupied with their own projects (and not "free agents", so to speak).
To rephrase, most people don't have time to focus on any old idea by an oblivious ten year old who wants to play Skyrim on their 3DS and "I think people you could make that happen if you tried hard enough". Quite frankly, that isn't how that works. The technology is very complicated and in-works projects are huge commitments by a relatively small amount of people.
If you have an idea that you want to see brought to life, then learn how to program and do it yourself. Otherwise, you will probably be shown the door. You think the 3DS deserves a comeback? Fine. You want to see DQ X on the 3ds? Great--do it yourself.
Finally, usually projects are abandoned for a reason. Some are too ambitious; other times, the team behind them lacks the time or resources to continue the projects. You're welcome to ask to join or pick up old projects, but once again, that's
your responsibility. Asking people to revive a dead project just so you can play it is naïve and disrespectful.