They don't quite work in RB2 yet, but hopefully it won't be long.honeypa said:so, let me get this straight. Rock Band Customs only work on Rock Band 1 and not Rock Band 2?
honeypa said:so, let me get this straight. Rock Band Customs only work on Rock Band 1 and not Rock Band 2?
Sorry for not PMing you back, but I'm glad you found themthc42O said:yay i found the tools i needed, thanks for the guide mrk, offsets are pissin me off but other then that i have one track completed and working 100% thank you :
Yes, there is an update. RawkSD allows customs to be imported in Rock Band 2 with complete compatibility, making disc customs obsolete. Check the thread: http://gbatemp.net/index.php?showtopic=165332Flame060 said:I was linked here from some other guide. Does this work with firmware 4.2? The softchip thing, that is.
I've got NeoGamma Beta 8, with cIOS rev 15. Wondering if theres been an advancement maybe to simply it?
Flame060 said:Well first of all I'd like to get it to work before worrying about custom tracks.
I followed the instructions here, however I'm getting a 002 error when loading.
Neogamma's built in 002 fix works and I can load the game fine, but simply cant connect the instruments.
Will I have to prepatch all my rock band ISOs before burning them, or is there something I'm missing?
Cheers!
Edit: I've also tried a newer version of the loader, now named the softchip loader. It has a 002 fix in it. But now all I get is a green flash then a black screen. This is when I try loading with IOS 232.
It also wont load IOS 222/223 at all. I may need to remove and reinstall those, I've been toying around at them.