Hi all, this is a great thread. cheers for it.
Finally got the NSMB running via usb loader using the supplied dol(r827) and a unpatched iso.
Specs are as follows:
Wii Pal 3.2E
Wiikey 1.9
I got a few questions and am hoping someone can enlighten me:
1) I have downloaded USB Loader GX V 1.0.rar but used the dol to get NSMB running, is the above dol more current? how do I check what version my dol is (apart from the initial copy into the sd card)
2) SD card, is there a way to install the usb loader into the channel or the wii's hdd? I notice I have to have everything on the sd card (under apps) to run stuff under HBC. Would the forwarder+channel in the first page fix this?
3) in the readMii.txt,
The USB loader can load images and other info of the same usb device as where the games are stored on. To be able to use this function, you will need to make two partitions on the USB device. The partition for the images should have enough with 2GB. You can also make more partitions for other purposes.
I made 2 partitions, the first one being in FAT, and the 2nd in WBFS via the WBFS manager. How do I use the image partition? I managed to download 3d covers/ disc covers, etc but I dont see them in the 2GB Fat partition, am I doing anything wrong? I mean, after I downloaded them off wifi, I can see them in the loader channel, what is this partiton used for then?
4) atm, I am installing games via disc, as well as using the manager. I can see images and such in the manager, but they dont get ported over to the usbloader even when i specify the image partition.
5) Noticed a channel maker in the WBFS manager, does that create a channel that loads the game off the usbloader/hdd?
Thank you for your time.
Cheers.
D
P.S Great work guys, been away from the wii scene for a bit, heard all the great things about it, finally found some time to meddle with it, and it blew me away. Pretty forlorn at the start, information overload, but managed to get it running and such.. just some smaller issues to iron out.