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Snes programmer Vitor Vilela released a patch that adds FastROM support to Super Castlevania 4 for the Super Nintendo.
The patch reduces slowdown in certain areas of the game.
This also increases the enemy spawning rate.
Source:https://github.com/VitorVilela7/fastromThe patch reduces slowdown in certain areas of the game.
This also increases the enemy spawning rate.
Project FastROM aims into optimizing the SNES games originally designed to run under SlowROM (2.68 MHz) to FastROM (3.58 MHz).
FastROM allows the SNES CPU read data and opcodes from the ROM 33.58% faster compared to SlowROM.
Depending on the game, FastROM will make the game run about 10%-30% faster compared to the original SlowROM version.
This depends on how frequent the game accesses the ROM chip, since the other componenets such as WRAM @ 2.68 MHz, PPU @ 3.58 MHz, DMA @ 2.68 MHz and SRAM @ 2.68 MHz will stay at the same speed.