MikaDubbz said:
Honestly I've explained all of this multiple times throughout the thread, I'm getting a little tired of elaborating again and again.
But here it is one more time:
These mods need to be loaded through the Wii U plugin system (WUPS), not SDcafiine. WUPS is an .elf homebrew. Aroma can't read .elf homebrew. In theory it can be converted to be Aroma compatible, and a few people have claimed they'd take a stab at such, but thus far, nothing has materialized from this as I'm aware. Which is why it has to at this time be loaded through Tiramisu or earlier cfws.
Trying to straight up inject data in the game will work fine for surface level SDcafiine kinds of mods. But this mod expands upon the code of MK8, so injecting like that is never gonna work unless maybe we get the MK8 source code via a decomp or something like that.
This was designed for MK8 before the latest update that fixes online, so don't make that update, or if you did, find a way to downgrade to the previous version. I'm sure the original creator of the adapted plugin here could update the code to make it work with the latest version (I personally wouldn't know exactly what to do in this regard), but he kinda disappeared and I don't really wanna go track him down and bother him over this, especially since this isn't even really meant for online and Wii U online will officially be ending in a few months anyway.