Will this run off a USB loader with no problems?
In heart of this problem, I have been asked to work on a stand alone set of games. I am currently undergoing tests with MP1, and seems I may be able to do so, with 2 slight problems. I do not have USB for my Wii, so hoping these tests help minimize extensive latter tests.
The first being that it automatically loads the game, this cannot be helped, as the game selector is in the frontend part, which is what seems to makes it require the alt dol method.
The second problem is that this method also bypasses the normal save method for Metroid Prime Trilogy, so if you don't have an actual MPT save file made from the frontend, in the first slot, the Wii sees this as a corrupt saved file. Entering your Wii Data Management will delete the saved file without even asking you. So users may have to create a new game from the frontend, only once though.
I have no clue how these will interact with each other when I test with MP2:E
QUOTE(adzix @ Aug 31 2009, 07:39 AM) actually it is not an exact copy of the wii game.
in a recent interview Retro stated they streamlined the game a little, faster load times and less framerate hickups
(MP3 that is)