It means you have to wait 7 in day games...as for that you can creat a new folder in content0 with another name for the mode to work...
It means you have to wait 7 in day games...as for that you can creat a new folder in content0 with another name for the mode to work...
how to use this mod?Im starting this so we can compile mods that are working on this post.
I see a lot of people confused on how to install them on switch so maybe we can compile a lot in here.i will update this post as mods come to the switch.
I will post it ready to use,updated with the more recent ones...
This file has
modOver9000
StackSize1000
Increased Creature Loot (Plus)
modBetterTrophies2_0
Skip Intros Mod by -emantec-
10x Gold from Quests
Shops have more items to sell (quantity)
Free Repair + Better selling prices + vendors have more money
could take up to 7 ingame days
are you saying that i can create my own custom named folder inside content0 folder and a mod will work? so i can create a folder named "xxxx" put the converted xml files inside and the game will load those mods?
View attachment 183662
The reason I asked is because looking at the structure of the converted mods i want to use, they filenames are the same: "effects.xml" and they are both inside "abilities_plus" folder which in turn is inside "gameplay" folder which i suppose will have to go inside content0 folder. see example below.
View attachment 183663
i was thinking that both mods should be contained in one xml file, but the way i understood your reply is that i just need to create a different folder for one or rename the folder "gameplay" of the other to whatever name i want?
Im starting this so we can compile mods that are working on this post.
I see a lot of people confused on how to install them on switch so maybe we can compile a lot in here.i will update this post as mods come to the switch.
I will post it ready to use,updated with the more recent ones...
This file has
modOver9000
StackSize1000
Increased Creature Loot (Plus)
modBetterTrophies2_0
Skip Intros Mod by -emantec-
10x Gold from Quests
Shops have more items to sell (quantity)
Free Repair + Better selling prices + vendors have more money
could take up to 7 ingame days
Content0 folder apply the mod to every save file?Put it inside your <titleid>/romfs/content/content0/gameplay then abilities <for new game> and abilities_plus <for new game plus>
Your folder structure is wrong, you shouldn't put your dlc forder inside romfs. All mod-content-folder must be placed inside /content/content0/ even those dlc.
View attachment 183673
Otherwise It won't work.
Put it inside your <titleid>/romfs/content/content0/gameplay/ then abilities <for new game> and abilities_plus <for new game plus>
Your folder structure is wrong, you shouldn't put your dlc forder inside romfs. All mod-content-folder must be placed inside /content/content0/ even those dlc.
View attachment 183673
Otherwise It won't work.
Yes i understand. thos screenshots are not final folder structures. what i am driving at basically is this:
1. there are two mods, and these mods have exactly thesame filename "effects.xml"
2. these two mods have exactly the same folder structures and are both inside gameplay-->abilities_plus folders
3. if merged, the effects.xml files will overwrite each other
How do i use these two mods now without overwriting?
Then those mods are not compatible unless you combine them. Look inside that 'effects.xml' for different strings and edit it yourself.
when I Download , where is effect.xml?Im starting this so we can compile mods that are working on this post.
I see a lot of people confused on how to install them on switch so maybe we can compile a lot in here.i will update this post as mods come to the switch.
I will post it ready to use,updated with the more recent ones...
This file has
modOver9000
StackSize1000
Increased Creature Loot (Plus)
modBetterTrophies2_0
Skip Intros Mod by -emantec-
10x Gold from Quests
Shops have more items to sell (quantity)
Free Repair + Better selling prices + vendors have more money
could take up to 7 ingame days
you have to dump xml.bundle from the games romfs and unpack it yourselfwhen I Download , where is effect.xml?
can you tell me how? I newb about thisyou have to dump xml.bundle from the games romfs and unpack it yourself
can you tell me how? I newb about this
how do you convert the Texture.cache to work with nintendo switch MOD..can you help me..or jut leave the texture...and can you help what about if the Mod file have a blob0.bundle and buffers0.bundle..can this mod works..and how to get it works with N switch..Thank youneed tweak.we try a nude mod(don't have texture.cache ). it is work
This guy didn't come to this site for over a year. I wouldn't expect any answer.how do you convert the Texture.cache to work with nintendo switch MOD..can you help me..or jut leave the texture...and can you help what about if the Mod file have a blob0.bundle and buffers0.bundle..can this mod works..and how to get it works with N switch..Thank you