ok, this was actually shorter than i thought it would be, got the game/updates/dlc reinstalled, and download the mod.
finally, after a little experimentation, i have good news and bad news:
Good news: i did get this to work, but i had to use aldebaran-rs to get it to run.
(hint: google "aldebaran-rs github")
Bad news: due to the forge replacing whole body textures and i cant seem to find the files its replacing, Aldebaran-rs will be required to make this run.
"Unlike playable characters that can reclass and need different body/head models, NPCs like Kronya, Cornelia, Rhea, Sothis, etc. have complete models so if you swap assets with Progenitor you will see their faces overlap."
Bad news 2: this is why Sothis, Rhea, Judith, Cornelia, monica, Ladislava, and Anna dont have a model for them.
what the forge does is replace the academy body outfit on the females to match Kronya, what the fixed_persondata.bin file did is to force the war outfit to the academy outfit. so if you want the war outfit to be the same as the academy outfit, then the following code translates the changes into a code file and the modded fixed_persondata.bin file will not be required
(also please note, i only have the 1.2.0 update version):
Code:
[Agarthan Academy mod switch war outfits]
11160000 AE83A86E 00000003
01100000 AE83A86E 00000003
01100000 AE83A8EC 00000011
01100000 AE83A8FE 00000013
01100000 AE83A910 00000015
01100000 AE83A96A 0000001F
01100000 AE83A97C 00000021
01100000 AE83A98E 00000023
01100000 AE83A9D6 0000002B
01100000 AE83A9E8 0000002D
01100000 AE83A9FA 0000002F
01100000 AE83AA0C 00000031
01100000 AE83CB96 00000076
01100000 AE83CBA8 00000078
20000000
note: this code does have a conditional activation, so it will only activate once, after that, it will skip activation.
note2: for some reason, mercedes war head model still has the veil cover on the back of her head.
i wont lie, im half tempted to start a new playthrough with this mod active,
just to see how much of an impact this will have......