Hacking New Super Mario Bros. Wii

gitkua

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Helsionium said:
It was indeed a piracy check. The game included a function that checks a certain area of memory for values not normally present while playing retail games. The patch doesn't remove the function from the code, but it rather always causes this function to "return" without result, effectively disabling this function.
Thanks! Makes you wonder why Nintendo even tries these "counter measures"... they must know it'll probably get cracked in a day or two... why even bother?
 

Boo_Mansion

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HyperGamer said:
I suggest trying out a HDD Loader. All you need to do it for just this game would be a 500mb USB Drive
I have an extra 2 GB SD card and a USB SD reader. Would it be possible to run it with this via the USB Loader? I could try but I need to know how to get the iso to fit on it. The scrubbed versions I've found are 4 GB after .rar extracted.
 

D34DL1N3R

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People. please READ the first post.

You need a CHIP along with NeoGamma to run from disc.
The game will NOT run from disc on a soft-mod and NeoGamma.
 

bill55

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I used the Waninkoko updater to update to 4.1U.

Homebrew chan working fine as is other games. What exactly do I need to do? Not sure how I check which IOS's I have installed and what I need to install.

Any help is very appreciated!

thanks!
 

longtom1

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works sweet from usbloaderGX alt dol haven't got it to work from disk tried alt dol didn't work and just re-burning with different dol inserted and will see how it goes
 

technom8t

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so, the piracy code on the disc has now been sorted, and now the disc is just like any other we normally play, so why the hell doesn'y is work for disc loading??
 

Troutman

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Blue-K said:
ModChip Users:
-Try NeoGamma R8Beta7, which should be able to run the Game without any patches needed (Thanks WiiPower!)

Well I have a modchip and tried using NeoGamma r8b7 and it still does not run for me.....
frown.gif
 

jakejm79

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Boo_Mansion said:
HyperGamer said:
I suggest trying out a HDD Loader. All you need to do it for just this game would be a 500mb USB Drive
I have an extra 2 GB SD card and a USB SD reader. Would it be possible to run it with this via the USB Loader? I could try but I need to know how to get the iso to fit on it. The scrubbed versions I've found are 4 GB after .rar extracted.

Format the card to WBFS then use WBFS manager to add the iso to the drive, don't worry all game isos are 4.37GB but the actual data that will copied to the drive will only be about 400MB.

Also to the person looking to put Trucha in IOS53 and 60/70 without wii internet, try downloading the wads with NUSD and then using freethewads, then install with a wad manager.
 

C175R

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technom8t said:
so, the piracy code on the disc has now been sorted, and now the disc is just like any other we normally play, so why the hell doesn'y is work for disc loading??
I was gona ask the same thing now.
So is there gona be any fix for this?
 

DiNo29

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Hey

I have a 3.3E Wii with up to date Wiikey, installed IOS 53,36, and when it didnt work, 60 with dop-ios mod, as instructed on first post. but still can't read the game.
Homever, I can play the game without problem with Neogamma.
But if the dvd is in the Wii, the Wii Menu crash with an error telling me to remove the disc and shut down the wii. To play, I have to put the cd in once neogamma is started.
What could cause this ?

I've also been noticing lately, some of my old backups aren't working anymore, ie, Super Paper Mario. Probably because of some update, this may be related.
 

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