Thanks! Makes you wonder why Nintendo even tries these "counter measures"... they must know it'll probably get cracked in a day or two... why even bother?Helsionium said:It was indeed a piracy check. The game included a function that checks a certain area of memory for values not normally present while playing retail games. The patch doesn't remove the function from the code, but it rather always causes this function to "return" without result, effectively disabling this function.
I have an extra 2 GB SD card and a USB SD reader. Would it be possible to run it with this via the USB Loader? I could try but I need to know how to get the iso to fit on it. The scrubbed versions I've found are 4 GB after .rar extracted.HyperGamer said:I suggest trying out a HDD Loader. All you need to do it for just this game would be a 500mb USB Drive
Blue-K said:ModChip Users:
-Try NeoGamma R8Beta7, which should be able to run the Game without any patches needed (Thanks WiiPower!)
Boo_Mansion said:I have an extra 2 GB SD card and a USB SD reader. Would it be possible to run it with this via the USB Loader? I could try but I need to know how to get the iso to fit on it. The scrubbed versions I've found are 4 GB after .rar extracted.HyperGamer said:I suggest trying out a HDD Loader. All you need to do it for just this game would be a 500mb USB Drive
I was gona ask the same thing now.technom8t said:so, the piracy code on the disc has now been sorted, and now the disc is just like any other we normally play, so why the hell doesn'y is work for disc loading??
elfsander said:Works like a charm here, but I'm still gonna wait until it's released and then buy it