Did the best in depth analysis I could, and still experience the crashes.
Sourced a new known good copy of the game (.flac and .pal encodes, compared to ogg encodes on the videofiles - both flac and ogg work in this port, btw.
). Compared md5 checksums. One videofile and one .wav file are different in my first version source (wav is the file thats listed as "dont copy it from disc2" in the scummvm datafiles sheet), and of course all video audio files (ogg vs flac) - but neither of those should be the culprite (later game resources).
Apart from that, all md5 hashes matched.
Booted up the known good new version, and got just the same crashes as before.
Steps to reproduce:
- Use the german language version of the game (-if anyone experiences the crashes with any other version of the game, please report it here, please also report if you experience the crashes with the german version of broken sword 1 (Baphomets Fluch 1))
- Add the game as usual, change the games language from default to german (needed for this game), override default audio settings and set speech and subtitles to "both" (as in use both), click ok to add the game.
- Start the game, skip the first cutscene. Create a savegame using the + button and save (havent isolated this step).
- Pick up the newspaper.
- Go into the café - and the game should crash.
- If not (happened to me once out of 3 attempts), leave the café - go north towards the animated worker, an in game sequence should trigger that brings you back to the café, after some additional dialogue, the game should crash. (happened to me twice).
- If not, play a little further until you enter the "underground of Paris", and again - the game should crash.
(Happened to me once, this time with the error message I posted earlier.)
@cpasjuste: Ill try the english language version next - got to hunt down those potential differences. It is very important to me that _this_ game works.