First of all, there is no such thing as 'legal' or legality' - it's some term cheaters made up to rationalize their cheating.
It's either legitimate (or real) or it's not. Period.
That's the way players are (officially) asked to play the game. That's the only way the game should be played.
When you ignore the rules of the gameplay, then there is no game.
I mean of course, cheating is possible (and present) in many things in life. But everyone strifes for fairness, because everyone understands that, the best possible outcome for all is still when as many participants plays fairly as possible.
So the fact this discussion taking place is even possible (and the discussion itself), is kind of moot - it pretty much argues that cheating is suitable.
Note that the stance in the discussion goes further than saying cheating should be embraced and tolerated, as it is present.*
But the argument is saying that 'cheating is good' and should be part of the game.
* (it is aware that in the last world championships, both the Japanese national champion/worlds runner-up, and the Korean champion/1st place undefeated after swiss, have Pokemon in their teams obtained with cheats, i.e. impossible pid/iv combination)
**I played competitively and have gotten top 8 and top 4 at regional championships while having Pokemon on my team obtained via RNG. And in all fairness, I consider myself have cheated. So please note it's not like I'm taking some 'higher moral ground' in this.
Here are a few of the arguments towards this made up 'legality' thing that I have read, (i.e. they typically fall into these patterns):
- "XXX is not cheating/hacking. It's just a time-saver."
The 'time saver' argument. The 'I don't have that much time' or 'they should make ___ system simpler', type of deal.
Well, ALL cheats are "time-savers". People wouldn't cheat to spend more effort/time...
This isn't an argument. It's an excuse, an excuse for not spending/willing to spend the amount of time others have to play the game fairly.
Note that if this is an valid argument, then it can be used the same to justify any type and any amount of cheating in just about everything...
- "Legal" cheats are fine because all the parameters are within normal, obtainable range.
I usually hate making analogies since they're usually nothing like what you're comparing to and makes the argument weaker...but
Thinking of 'legal' hacks as money stolen from someone or rubbed from a bank (or what have you..). As opposed to counterfeit bills, the money one has gotten this way has nothing wrong with them compared to real ones - but the act itself is still wrong.
The fact that the properties/stats of the Pokemon created with cheats is normal have nothing to do with cheating being right or wrong.
The apparent 'rightness' of the product obtained, speaks nothing of the rightness of the method by which it's obtained.
- "If Nintendo/Gamefreak wants everyone to play fair they should've implemented better checks. / As long as this isn't in place, I'm ok with cheats."
The "i'm doing it because I can get away with it" excuse.
I hope we can all see how this argument pretty much defeats itself....
Most of all, "legal Pokemon"/cheats renders an entire aspect of the muti-play pointless - trading.
There is no longer any point to trading when everything could just be 'created' with cheats. When it's no longer distinguishable between the fake created with cheats and the innate of value of the real ones.
I hope we can all agree that, the best multiplayer environment we've had so far, was the few pre-bank XY months - when it is (generally) not possible to cheat at all. When everyone could trade and battle without worrying about whether your opponent has cheated or the Pokemon you got in trades is legit or real. There was not even any issues or the need for this discussion, until cheating is present and affecting the experience of players negatively.
(I am aware that the signal checker existed when it did, and players did use it to cheat...which is unfortunate..)
It's either legitimate (or real) or it's not. Period.
That's the way players are (officially) asked to play the game. That's the only way the game should be played.
When you ignore the rules of the gameplay, then there is no game.
I mean of course, cheating is possible (and present) in many things in life. But everyone strifes for fairness, because everyone understands that, the best possible outcome for all is still when as many participants plays fairly as possible.
So the fact this discussion taking place is even possible (and the discussion itself), is kind of moot - it pretty much argues that cheating is suitable.
Note that the stance in the discussion goes further than saying cheating should be embraced and tolerated, as it is present.*
But the argument is saying that 'cheating is good' and should be part of the game.
* (it is aware that in the last world championships, both the Japanese national champion/worlds runner-up, and the Korean champion/1st place undefeated after swiss, have Pokemon in their teams obtained with cheats, i.e. impossible pid/iv combination)
**I played competitively and have gotten top 8 and top 4 at regional championships while having Pokemon on my team obtained via RNG. And in all fairness, I consider myself have cheated. So please note it's not like I'm taking some 'higher moral ground' in this.
Here are a few of the arguments towards this made up 'legality' thing that I have read, (i.e. they typically fall into these patterns):
- "XXX is not cheating/hacking. It's just a time-saver."
The 'time saver' argument. The 'I don't have that much time' or 'they should make ___ system simpler', type of deal.
Well, ALL cheats are "time-savers". People wouldn't cheat to spend more effort/time...
This isn't an argument. It's an excuse, an excuse for not spending/willing to spend the amount of time others have to play the game fairly.
Note that if this is an valid argument, then it can be used the same to justify any type and any amount of cheating in just about everything...
- "Legal" cheats are fine because all the parameters are within normal, obtainable range.
I usually hate making analogies since they're usually nothing like what you're comparing to and makes the argument weaker...but
Thinking of 'legal' hacks as money stolen from someone or rubbed from a bank (or what have you..). As opposed to counterfeit bills, the money one has gotten this way has nothing wrong with them compared to real ones - but the act itself is still wrong.
The fact that the properties/stats of the Pokemon created with cheats is normal have nothing to do with cheating being right or wrong.
The apparent 'rightness' of the product obtained, speaks nothing of the rightness of the method by which it's obtained.
- "If Nintendo/Gamefreak wants everyone to play fair they should've implemented better checks. / As long as this isn't in place, I'm ok with cheats."
The "i'm doing it because I can get away with it" excuse.
I hope we can all see how this argument pretty much defeats itself....
Most of all, "legal Pokemon"/cheats renders an entire aspect of the muti-play pointless - trading.
There is no longer any point to trading when everything could just be 'created' with cheats. When it's no longer distinguishable between the fake created with cheats and the innate of value of the real ones.
I hope we can all agree that, the best multiplayer environment we've had so far, was the few pre-bank XY months - when it is (generally) not possible to cheat at all. When everyone could trade and battle without worrying about whether your opponent has cheated or the Pokemon you got in trades is legit or real. There was not even any issues or the need for this discussion, until cheating is present and affecting the experience of players negatively.
(I am aware that the signal checker existed when it did, and players did use it to cheat...which is unfortunate..)