DS #4769: WarioWare D.I.Y (USA)

LeonardoGolden

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WELL it doesn't work with M3 Real.

Tried it with my Made in Ore .sav
Didn't work.

Let TouchPod make its own .sav
Didn't work.

Let Sakura make its own .sav
Didn't work.

I guess all we can do is wait for a patch or a firmware update. Hopefully the M3 Team will take a hint and include this fix along with HG/SS's in the next update.
 

piface

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LeonardoGolden said:
WELL it doesn't work with M3 Real.

Tried it with my Made in Ore .sav
Didn't work.

Let TouchPod make its own .sav
Didn't work.

Let Sakura make its own .sav
Didn't work.

I guess all we can do is wait for a patch or a firmware update. Hopefully the M3 Team will take a hint and include this fix along with HG/SS's in the next update.

It has been working dood, I have an I touch and PKMN works perfectly
 

FTommy

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The save dont work with the freshest AKAIO yea.So you say we should work for an update from them and not mess with the save file cuz it's useless?Just askin cuz i dont wanna waste my time.
Thaaaaank you
 

sYndrome13

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stormy said:
testet the 2ch release and ->

cyclos ds evolution 1.58 b2 -> blackscreen -> stelth mode -> blackscreen
Same results on 1.58 b2 here.
frown.gif


EDIT: It may be worth noting that the CycloDS Evolution DOES create a 32MB save on the microSD card after running the game for the first time.
 

DeMoN

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Blaze163 said:
Hang on a moment, I've found the file, downloaded and extracted it, it's a 128MB file...stored in a 6.95MB zip. How is that even possible? I'm gonna take a wild stab in the dark and assume this isn't gonna work...
I'm wondering about this too. How could you compress 128 MB into 7 MB?
Could this be the reason why the ROM doesn't work for some people?
 

sYndrome13

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DeMoN said:
I'm wondering about this too. How could you compress 128 MB into 7 MB?
Could this be the reason why the ROM doesn't work for some people?
I think it has more to do with the special NAND this and Made in Ore (the Japanese version of the same game) use.

It's interesting to note that the Japanese version of the game trims down (using NDSTokyoTrim) to about 27MB whereas the US version trims down to about 16MB. Both the trimmed and untrimmed version of the US release fail to load on the CycloDS Evolution using 1.58 beta firmware, but the trimmed Japanese version (Made in Ore) loads and saves without any problems.
 

stanleyopar2000

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EDIT - japanese save patch doesn't work on USA save...

at least us acekard users have the newest AKAIO update to look forward too...

but he is probably waiting till other games come out....it would be lame to release a updated firmware for JUST one game.
 

worlok375

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stanleyopar2000 said:
EDIT - japanese save patch doesn't work on USA save...

at least us acekard users have the newest AKAIO update to look forward too...

but he is probably waiting till other games come out....it would be lame to release a updated firmware for JUST one game.

OBJECTION!
 

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