laurozza said:It have the return to the Wii menu?hartleyshc said:MPlayer Wii v0.07 - SDHC: link.
nope, still crashes on exit. i'm still looking into it.
laurozza said:It have the return to the Wii menu?hartleyshc said:MPlayer Wii v0.07 - SDHC: link.
Thanks for your work, i'll wait.hartleyshc said:laurozza said:It have the return to the Wii menu?hartleyshc said:MPlayer Wii v0.07 - SDHC: link.
nope, still crashes on exit. i'm still looking into it.
laurozza said:Thanks for your work, i'll wait.
Maybe this can help you? http://gbatemp.net/index.php?showtopic=107...t&p=1438080
actually, turns out that this:
void wii_wait_key()QUOTE said:to reboot the wii, it's really easy, just make the program call the following function: SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0) instead of exit(0)
this will exist the program and return to the Wii System Menu
is exactly what ive been trying. but it still just returns to hbc, no matter what i enter in there.
heres where ive been entering in the info:
CODE
{
ÂÂÂÂwhile(1)
ÂÂÂÂ{
ÂÂÂÂÂÂÂÂWPAD_ScanPads();
ÂÂÂÂÂÂÂÂu32 pressed = WPAD_ButtonsDown(0);
ÂÂÂÂÂÂÂÂif(pressed & WPAD_BUTTON_A) break;
ÂÂÂÂÂÂÂÂif(pressed & WPAD_BUTTON_HOME) SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
ÂÂÂÂ}
}
is it deffinately the full source for mplayerwii 007?QUOTE said:Thanks for your work, i'll wait.
Maybe this can help you? http://gbatemp.net/index.php?showtopic=107...t&p=1438080
actually, turns out that this:
QUOTE
to reboot the wii, it's really easy, just make the program call the following function: SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0) instead of exit(0)
this will exist the program and return to the Wii System Menu
is exactly what ive been trying. but it still just returns to hbc, no matter what i enter in there.
heres where ive been entering in the info:
CODE
void wii_wait_key()
{
while(1)
{
WPAD_ScanPads();
u32 pressed = WPAD_ButtonsDown(0);
if(pressed & WPAD_BUTTON_A) break;
if(pressed & WPAD_BUTTON_HOME) SYS_ResetSystem(SYS_RETURNTOM
hartleyshc said:laurozza said:Thanks for your work, i'll wait.
Maybe this can help you? http://gbatemp.net/index.php?showtopic=107...t&p=1438080
actually, turns out that this:
void wii_wait_key()QUOTE said:to reboot the wii, it's really easy, just make the program call the following function: SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0) instead of exit(0)
this will exist the program and return to the Wii System Menu
is exactly what ive been trying. but it still just returns to hbc, no matter what i enter in there.
heres where ive been entering in the info:
CODE
{
ÂÂÂÂwhile(1)
ÂÂÂÂ{
ÂÂÂÂÂÂÂÂWPAD_ScanPads();
ÂÂÂÂÂÂÂÂu32 pressed = WPAD_ButtonsDown(0);
ÂÂÂÂÂÂÂÂif(pressed & WPAD_BUTTON_A) break;
ÂÂÂÂÂÂÂÂif(pressed & WPAD_BUTTON_HOME) SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
ÂÂÂÂ}
}
If it's from wiibrew they wont be full sources.QUOTE said:Can you tell me the url you used to checkout the project? Maybe my sources aren't complete.
joda said:At least not in that thread. Only a dol and two readmes.hartleyshc said:On a side note, is the source for Wii DVD Dumper available? *don't have an account to see on this thread.
On another note, you don't feel like making your channel-wads available? I would really fancy properly made channels, with good banners, for system menu. Afterwards, I can just reinject any recompile.
Also, did you have to do anything fancy to get libogc CVS to compile properly? My check out from yesterday chokes on "No rule to make target 'wiilaunch.o', needed by 'libogc.a'."
Tantric said:joda said:At least not in that thread. Only a dol and two readmes.hartleyshc said:On a side note, is the source for Wii DVD Dumper available? *don't have an account to see on this thread.
On another note, you don't feel like making your channel-wads available? I would really fancy properly made channels, with good banners, for system menu. Afterwards, I can just reinject any recompile.
Also, did you have to do anything fancy to get libogc CVS to compile properly? My check out from yesterday chokes on "No rule to make target 'wiilaunch.o', needed by 'libogc.a'."
libogc CVS is broken for the moment - it's nothing you're doing wrong.
SpaceJump said:hartleyshc said:laurozza said:Thanks for your work, i'll wait.
Maybe this can help you? http://gbatemp.net/index.php?showtopic=107...t&p=1438080
actually, turns out that this:
void wii_wait_key()QUOTE said:to reboot the wii, it's really easy, just make the program call the following function: SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0) instead of exit(0)
this will exist the program and return to the Wii System Menu
is exactly what ive been trying. but it still just returns to hbc, no matter what i enter in there.
heres where ive been entering in the info:
CODE
{
ÂÂÂÂwhile(1)
ÂÂÂÂ{
ÂÂÂÂÂÂÂÂWPAD_ScanPads();
ÂÂÂÂÂÂÂÂu32 pressed = WPAD_ButtonsDown(0);
ÂÂÂÂÂÂÂÂif(pressed & WPAD_BUTTON_A) break;
ÂÂÂÂÂÂÂÂif(pressed & WPAD_BUTTON_HOME) SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
ÂÂÂÂ}
}
The method void wii_wait_key() is never called in the whole app, it's just for debugging. You have to look at the while-loop of the main method. When -1 is returned, call SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0). Damn, if I could build/compile my version...
Can you tell me the url you used to checkout the project? Maybe my sources aren't complete.
deshwasi said:thanks for the mplayer update. i am confused though. is the linked "mplayerwii_wad.dol" a wad or a dol? also is the mplayer WAD on the first post same as this latest one you fixed? many thanks for all your recompilations.
lolfreak said:do u have another link for the mplayer it doesn't load up it
And with this we have the best Channel ever. Wonderful.hartleyshc said:i figured it was because right above it is the comment saying its for debugging (lol), but it was the only instance where i found exit(0). although i assumed it was never used. *as you mentioned wii_wait_key() is never used.
i ended up just replacing "return 0" with "SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0)" right after the exiting message is printed. figured the only time the message will be printed is when your exiting.
as for where i got the source, same place as you, the google code site.
and im sure its the full version, or i wouldnt have been able to compile it.
and note to all, i am in no way a coder. my last job in programming was as an assistant webmaster for a nationwide isp during the tech boom. i know the basics about C, and just because of knowledge of previous languages i have a loose grasp on the concepts here. i havent done anything special for my environment, but maybe i picked up the libogc cvs at just the right time?
so anyways, here is mplayer v0.07 sdhc support, AND it resets instead of back to laucher.
mplayerwii_wad.dol
please, if someone could make a channel out of this and post it, that would be awesome. *maybe a channel with an actual updated title. all of mine still say mplayer 0.06*
You did it!!!Thanks again, you are the best!
QUOTE(djdynamite123 @ Oct 30 2008, 09:35 AM) superb
download that, you'll like the channel injected with hartleys Reset Mplayer SDHCohyess.
Yep, the French makes nice Banners hehe downlaod of Mplayerwii v0.07 SDHC with reset instead of RTL
QUOTE said:And with this we have the best Channel ever. Wonderful.