Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

Diorrsiaa

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Everytime I use my 3ds in mid gameplay it's displays this message this is the version it's updated : 11.15.0-47u version. an error has occurred. hold down the power button to turn off the power. Also I have updated the game too and my 3ds still displayed this message .
 

RocketRobz

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Everytime I use my 3ds in mid gameplay it's displays this message this is the version it's updated : 11.15.0-47u version. an error has occurred. hold down the power button to turn off the power. Also I have updated the game too and my 3ds still displayed this message .
You mean this happens while running a DS game in nds-bootstrap? (that's TWLMenu++ DS(i) ROM loading backend, btw)

Either way, idk why this happens.
 
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RocketRobz

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v22.0.0

Includes nds-bootstrap v0.48.0

What's new?
  • DSiWarehax users can now set a DSi-Exclusive/DSiWare title as a donor ROM, in order to launch a DSi-Enhanced game in DSi mode!
  • CycloDS iEvolution users can now set a DSi-Enhanced game as a donor ROM, in order to launch a DSi-Exclusive/DSiWare game!
    • If you've already set a DSi-Enhanced game as a donor ROM in the past, you do not need to do so again, unless if the donor ROM got renamed, moved, or deleted.
  • The full title ID (ex. NTR-ASME-USA) is now shown in the per-game settings!
    • For SDK5 games, the `(TWLSDK)` text has been removed to avoid clutter.
  • With nds-bootstrap now being able to boot DSiWare while in DSiWarehax, a message will no longer be shown when trying to launch a DSiWare title.
    • If you're using Memory Pit, a message will be shown, if a title is known to not work with it.
  • The AP-fix for Last Window: Secret of Cape West by RetroGameFan has been replaced with the version by SUXXORS.
  • Intellivision has been added to TWLMenu++ Virtual Console, with @wavemotion's Nintellivision emulator!
    • Supported ROM filetype is .int.
    • The console icon now appears in the TWLMenu++ Splash Screen.
  • `SWI Halt hook` has been added to TWLMenu++ Settings!
  • Some setting descriptions in the `Games/Apps settings` page have been updated!
  • The console selection screen has been entirely removed, as a new way to detect 3DS/2DS consoles has been implemented.
  • (@lifehackerhansol) M3 DS Real can now use YSMenu as flashcart loader.
  • (@lifehackerhansol) Autoboot is now supported for r4ids.cn carts.
Improvements
  • (@lifehackerhansol) Overhauled R4i Gold and R4iDSN related flashcart loaders.
  • (@lifehackerhansol) Improved R4 Ultra autoboot file to not require extra `_MENU_?.nds` files.
  • The no-DSP build of GBARunner2 is now only used in Memory Pit.
  • DSi, 3DS, Saturn, HBL themes, and DS Classic Menu: Launch speeds have been slightly improved!
  • (@Pk11 and various) Updated translations.
  • Other minor improvements.
Bug fixes
  • TWLMenu++ will now start on CycloDS iEvolution in DSi mode again!
  • Fixed DSi splash auto-skipping.
    • Auto-skipping is now a configurable setting.
  • Fixed R4/GBC theme loading language before settings.
    • This fixes nds-bootstrap's in-game menu only showing Japanese.
  • Other minor fixes.
Known bug
  • The `(TWLSDK)` text for SDK5 games has not been removed outside of the English language.
 

CougarAlone

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This is really impressive! It works really well and it's definitely one of the most promising project I've seen in a while. So glad to see dsi's striking back on the scene!

Gonna report just a few issues encountered with some games:

- Harvest Moon DS can't get past white screens;
- Radiant Historia is playable but loads with tons of glitches.


I'm confident about future updates and fixes anyway. Keep up the good work! :)

P.s. just my two cents on how to properly format the SD card: in order to get the most pleasant experience with TWiLight Menu++, you just might want to use a 2GB card formatted in FAT (not FAT32) and select 32KB as allocation space. These settings will also drastically reduce the amount of time needed to launch your backups.

_EDIT: typo (forgot to put the final " t " on Radiant Historia.
I can't run Harvest Moon DS and Harvest Moon DS Cute too :(
The World Ends With You and 2 of the Fire Emblem games for the DS works. I seriously wanted to play Harvest Moon DS, it was my childhood game I played on my cousin's DS lite
This is really impressive! It works really well and it's definitely one of the most promising project I've seen in a while. So glad to see dsi's striking back on the scene!

Gonna report just a few issues encountered with some games:

- Harvest Moon DS can't get past white screens;
- Radiant Historia is playable but loads with tons of glitches.


I'm confident about future updates and fixes anyway. Keep up the good work! :)

P.s. just my two cents on how to properly format the SD card: in order to get the most pleasant experience with TWiLight Menu++, you just might want to use a 2GB card formatted in FAT (not FAT32) and select 32KB as allocation space. These settings will also drastically reduce the amount of time needed to launch your backups.

_EDIT: typo (forgot to put the final " t " on Radiant Historia.
 

CougarAlone

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This is really impressive! It works really well and it's definitely one of the most promising project I've seen in a while. So glad to see dsi's striking back on the scene!

Gonna report just a few issues encountered with some games:

- Harvest Moon DS can't get past white screens;
- Radiant Historia is playable but loads with tons of glitches.


I'm confident about future updates and fixes anyway. Keep up the good work! :)

P.s. just my two cents on how to properly format the SD card: in order to get the most pleasant experience with TWiLight Menu++, you just might want to use a 2GB card formatted in FAT (not FAT32) and select 32KB as allocation space. These settings will also drastically reduce the amount of time needed to launch your backups.

_EDIT: typo (forgot to put the final " t " on Radiant Historia.
I can't run Harvest Moon DS and Harvest Moon DS Cute too :(
The World Ends With You and 2 of the Fire Emblem games for the DS works. I seriously wanted to play Harvest Moon DS, it was my childhood game I played on my cousin's DS lite
 

RocketRobz

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I can't run Harvest Moon DS and Harvest Moon DS Cute too :(
The World Ends With You and 2 of the Fire Emblem games for the DS works. I seriously wanted to play Harvest Moon DS, it was my childhood game I played on my cousin's DS lite
Try turning off card read DMA and/or asynch card read in the per-game settings (opened by pressing Y in the ROM menu).

EDIT: Both ROMs boot on my side. Make sure you've updated to v22.0.0, and that your ROMs aren't corrupt.
 
Last edited by RocketRobz,
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wavemotion

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  • Intellivision has been added to TWLMenu++ Virtual Console, with @wavemotion's Nintellivision emulator!
    • Supported ROM filetype is .int.
    • The console icon now appears in the TWLMenu++ Splash Screen.
I can confirm that this works as expected - no problems launching Intellivision games.

I believe I'm now responsible for half of the Virtual Console support in TWL++ -- goes to show you what 300 (approx) hours of design and development will get you :)

I'm having trouble calculating my royalty check correctly... it's number of users X cost per user and I keep coming up with $0. That can't be right?! :D
 

CrashMidnick

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v22.0.0

Includes nds-bootstrap v0.48.0

What's new?
  • DSiWarehax users can now set a DSi-Exclusive/DSiWare title as a donor ROM, in order to launch a DSi-Enhanced game in DSi mode!
  • CycloDS iEvolution users can now set a DSi-Enhanced game as a donor ROM, in order to launch a DSi-Exclusive/DSiWare game!
    • If you've already set a DSi-Enhanced game as a donor ROM in the past, you do not need to do so again, unless if the donor ROM got renamed, moved, or deleted.
  • The full title ID (ex. NTR-ASME-USA) is now shown in the per-game settings!
    • For SDK5 games, the `(TWLSDK)` text has been removed to avoid clutter.
  • With nds-bootstrap now being able to boot DSiWare while in DSiWarehax, a message will no longer be shown when trying to launch a DSiWare title.
    • If you're using Memory Pit, a message will be shown, if a title is known to not work with it.
  • The AP-fix for Last Window: Secret of Cape West by RetroGameFan has been replaced with the version by SUXXORS.
  • Intellivision has been added to TWLMenu++ Virtual Console, with @wavemotion's Nintellivision emulator!
    • Supported ROM filetype is .int.
    • The console icon now appears in the TWLMenu++ Splash Screen.
  • `SWI Halt hook` has been added to TWLMenu++ Settings!
  • Some setting descriptions in the `Games/Apps settings` page have been updated!
  • The console selection screen has been entirely removed, as a new way to detect 3DS/2DS consoles has been implemented.
  • (@lifehackerhansol) M3 DS Real can now use YSMenu as flashcart loader.
  • (@lifehackerhansol) Autoboot is now supported for r4ids.cn carts.
Improvements
  • (@lifehackerhansol) Overhauled R4i Gold and R4iDSN related flashcart loaders.
  • (@lifehackerhansol) Improved R4 Ultra autoboot file to not require extra `_MENU_?.nds` files.
  • The no-DSP build of GBARunner2 is now only used in Memory Pit.
  • DSi, 3DS, Saturn, HBL themes, and DS Classic Menu: Launch speeds have been slightly improved!
  • (@Pk11 and various) Updated translations.
  • Other minor improvements.
Bug fixes
  • TWLMenu++ will now start on CycloDS iEvolution in DSi mode again!
  • Fixed DSi splash auto-skipping.
    • Auto-skipping is now a configurable setting.
  • Fixed R4/GBC theme loading language before settings.
    • This fixes nds-bootstrap's in-game menu only showing Japanese.
  • Other minor fixes.
Known bug
  • The `(TWLSDK)` text for SDK5 games has not been removed outside of the English language.

Many thanks for your hard work ! You rock :)
 

cvskid

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Should i reinstall twilight menu if i have issues with games freezing or not loading after updating to v22.0.0?
 

RocketRobz

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Should i reinstall twilight menu if i have issues with games freezing or not loading after updating to v22.0.0?
Nope. Those issues are usually fixed by disabling card read DMA and/or asynch card read.
If it's an SDK2 game though, then you might need to wait for a fix, as the new nds-bootstrap update might've broke a few of them.
 
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andreasaspenberg

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where do i find nds-bootstrap? it is not present in the twilight menu archive. instructions is also lacking on how i install it. how do i install twilight menu on an SD card?
 

CrashMidnick

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andreasaspenberg

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it does not explain how i get it running on my 3ds. it have not autorun for me so far and i have no idea how to run it. please explain how i can run it.
 

CougarAlone

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Try turning off card read DMA and/or asynch card read in the per-game settings (opened by pressing Y in the ROM menu).

EDIT: Both ROMs boot on my side. Make sure you've updated to v22.0.0, and that your ROMs aren't corrupt.
I'll try doing it tomorrow. Thank you for responding so fast. When I press Y, I just see Language, Run In, ARM9 CPY Speed, VRAM boost, and Bootstrap so I probably don't have v22.0.0. I have 2 Twilight Menu++ for some reason. FBI says one is version 2065 (2.1.1). The other doesn't say the version
 

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