I doubt I even have to link you one. Within nds-bootstrap, the one major game with this issue was Mario Party DS, as its multiplayer mode is solely cloneboot.
Interestingly enough, some testing on my own end seems to show that it works. (It also detected Mario Party DS as a Wi-Fi game, but it isn't... perhaps that's why it works?)
Well, the rom does have a Wi-fi section though, 136 bytes after the game data, my app detects and keeps that:
1694 Mario Party DS (US)
Rom Size: 23.287.968
Last edited by BrianTokyo,